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Hi, I recently implemented a progress via learning demuxing_decoding
I wrote a function to handle video frame like this:
func (vl *VideoLoader) handleVideoFrame(ctx context.Context, frame *astiav.Frame) {
bytes, err := frame.Data().Bytes(1)
if err != nil {
return
}
vdieoFrame := utils.BuildVideoFrame(frame.Width(), frame.Height(), bytes, nil)
// do something
return
}
I make sure to have called frame.Unref() and frame.Free(), and I notice the heap about in_use_space is released correctly, but there is still memory allocated which is releated to FrameData in alloc_space, even after for a long time later.
Do you have any idea about this issue?
Thank you !
380: 1182924800 [1514687: 4715160043520] @ 0x2afe168 0x2af9d02 0x2bb266a 0x2bb17bc 0x2bb13b3 0x2bb0d4a 0x63a101
# 0x2afe167 github.com/asticode/go-astiav.(*frameDataFrame).bytes+0x407
/opt/tiger/compile_path/pkg/mod/github.com/asticode/[email protected]/frame_data.go:284
# 0x2af9d01 github.com/asticode/go-astiav.(*FrameData).Bytes+0x81
/opt/tiger/compile_path/pkg/mod/github.com/asticode/[email protected]/frame_data.go:39
# 0x2bb2669 avloader.(*VideoLoader).handleVideoFrame+0x1c9 /avloader/loader.go:368
# 0x2bb17bb avloader.(*VideoLoader).loadFrame.func2.1+0x35b /avloader/loader.go:289
# 0x2bb13b2 avloader.(*VideoLoader).loadFrame.func2+0x5f2 /avloader/loader.go:326
# 0x2bb0d49 avloader.(*VideoLoader).loadFrame+0x4a9 /avloader/loader.go:331
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