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Cargo.toml

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[package]
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name = "three-d"
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version = "0.18.0" # Remember to update example links
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version = "0.19.0" # Remember to update example links
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authors = ["Asger Nyman Christiansen <[email protected]>"]
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edition = "2021"
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description = "2D/3D renderer - makes it simple to draw stuff across platforms (including web)"

README.md

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<div align="center">
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<img width="50%" src="https://asny.github.io/three-d/0.18/logo.png" alt="three-d logo">
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<img width="50%" src="https://asny.github.io/three-d/0.19/logo.png" alt="three-d logo">
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</div>
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# `three-d`
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### [Examples](https://github.com/asny/three-d/tree/master/examples)
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![PBR example](https://asny.github.io/three-d/0.18/pbr.png)
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![PBR example](https://asny.github.io/three-d/0.19/pbr.png)
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Several examples covering most features can be found in the [examples folder](https://github.com/asny/three-d/tree/master/examples).
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examples/README.md

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Because they should run in a browser and to keep the same code for native and wasm, all loading happens async.
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If your application is native only, you can avoid the async runtime (`tokio` or `async-std`) and use `three_d_asset::load` instead of `three_d_asset::load_async`.
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## Triangle [[code](https://github.com/asny/three-d/tree/master/examples/triangle/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/triangle.html)]
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## Triangle [[code](https://github.com/asny/three-d/tree/master/examples/triangle/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/triangle.html)]
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This is the recommended starting point for a gentle introduction to `three-d`.
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![Triangle example](https://asny.github.io/three-d/0.18/triangle.png)
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![Triangle example](https://asny.github.io/three-d/0.19/triangle.png)
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## Triangle core [[code](https://github.com/asny/three-d/tree/master/examples/triangle_core/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/triangle_core.html)]
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## Triangle core [[code](https://github.com/asny/three-d/tree/master/examples/triangle_core/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/triangle_core.html)]
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This is the same as the `Triangle` example, except it only uses the core module and not the renderer module.
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![Triangle core example](https://asny.github.io/three-d/0.18/triangle_core.png)
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![Triangle core example](https://asny.github.io/three-d/0.19/triangle_core.png)
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## Shapes2D [[code](https://github.com/asny/three-d/tree/master/examples/shapes2d/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/shapes2d.html)]
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## Shapes2D [[code](https://github.com/asny/three-d/tree/master/examples/shapes2d/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/shapes2d.html)]
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![Shapes2d example](https://asny.github.io/three-d/0.18/shapes2d.png)
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![Shapes2d example](https://asny.github.io/three-d/0.19/shapes2d.png)
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## Shapes [[code](https://github.com/asny/three-d/tree/master/examples/shapes/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/shapes.html)]
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## Shapes [[code](https://github.com/asny/three-d/tree/master/examples/shapes/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/shapes.html)]
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![Shapes example](https://asny.github.io/three-d/0.18/shapes.png)
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![Shapes example](https://asny.github.io/three-d/0.19/shapes.png)
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## Mandelbrot [[code](https://github.com/asny/three-d/tree/master/examples/mandelbrot/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/mandelbrot.html)]
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## Mandelbrot [[code](https://github.com/asny/three-d/tree/master/examples/mandelbrot/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/mandelbrot.html)]
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![Mandelbrot example](https://asny.github.io/three-d/0.18/mandelbrot.png)
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![Mandelbrot example](https://asny.github.io/three-d/0.19/mandelbrot.png)
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## Lights [[code](https://github.com/asny/three-d/tree/master/examples/lights/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/lights.html)]
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## Lights [[code](https://github.com/asny/three-d/tree/master/examples/lights/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/lights.html)]
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![Lights example](https://asny.github.io/three-d/0.18/lights.png)
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![Lights example](https://asny.github.io/three-d/0.19/lights.png)
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## Terrain [[code](https://github.com/asny/three-d/tree/master/examples/terrain/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/terrain.html)]
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## Terrain [[code](https://github.com/asny/three-d/tree/master/examples/terrain/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/terrain.html)]
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![Terrain example](https://asny.github.io/three-d/0.18/terrain.png)
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![Terrain example](https://asny.github.io/three-d/0.19/terrain.png)
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## Environment [[code](https://github.com/asny/three-d/tree/master/examples/environment/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/environment.html)]
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## Environment [[code](https://github.com/asny/three-d/tree/master/examples/environment/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/environment.html)]
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![Environment example](https://asny.github.io/three-d/0.18/environment.png)
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![Environment example](https://asny.github.io/three-d/0.19/environment.png)
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## PBR [[code](https://github.com/asny/three-d/tree/master/examples/pbr/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/pbr.html)]
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## PBR [[code](https://github.com/asny/three-d/tree/master/examples/pbr/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/pbr.html)]
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![PBR example](https://asny.github.io/three-d/0.18/pbr.png)
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![PBR example](https://asny.github.io/three-d/0.19/pbr.png)
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## Statues [[code](https://github.com/asny/three-d/tree/master/examples/statues/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/statues.html)]
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## Statues [[code](https://github.com/asny/three-d/tree/master/examples/statues/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/statues.html)]
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![Statues example](https://asny.github.io/three-d/0.18/statues.png)
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![Statues example](https://asny.github.io/three-d/0.19/statues.png)
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## Screen [[code](https://github.com/asny/three-d/tree/master/examples/screen/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/screen.html)]
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## Screen [[code](https://github.com/asny/three-d/tree/master/examples/screen/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/screen.html)]
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![Screen example](https://asny.github.io/three-d/0.18/screen.png)
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![Screen example](https://asny.github.io/three-d/0.19/screen.png)
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## Text [[code](https://github.com/asny/three-d/tree/master/examples/text/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/text.html)]
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## Text [[code](https://github.com/asny/three-d/tree/master/examples/text/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/text.html)]
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![Text example](https://asny.github.io/three-d/0.18/text.png)
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![Text example](https://asny.github.io/three-d/0.19/text.png)
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## Image [[code](https://github.com/asny/three-d/tree/master/examples/image/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/image.html)]
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## Image [[code](https://github.com/asny/three-d/tree/master/examples/image/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/image.html)]
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![Image example](https://asny.github.io/three-d/0.18/image.png)
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![Image example](https://asny.github.io/three-d/0.19/image.png)
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## Lighting [[code](https://github.com/asny/three-d/tree/master/examples/lighting/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/lighting.html)]
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## Lighting [[code](https://github.com/asny/three-d/tree/master/examples/lighting/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/lighting.html)]
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![Lighting example](https://asny.github.io/three-d/0.18/lighting.png)
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![Lighting example](https://asny.github.io/three-d/0.19/lighting.png)
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## Sprites [[code](https://github.com/asny/three-d/tree/master/examples/sprites/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/sprites.html)]
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## Sprites [[code](https://github.com/asny/three-d/tree/master/examples/sprites/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/sprites.html)]
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![Sprites example](https://asny.github.io/three-d/0.18/sprites.png)
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![Sprites example](https://asny.github.io/three-d/0.19/sprites.png)
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## Texture [[code](https://github.com/asny/three-d/tree/master/examples/texture/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/texture.html)]
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## Texture [[code](https://github.com/asny/three-d/tree/master/examples/texture/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/texture.html)]
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![Texture example](https://asny.github.io/three-d/0.18/texture.png)
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![Texture example](https://asny.github.io/three-d/0.19/texture.png)
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## Instanced Shapes [[code](https://github.com/asny/three-d/tree/master/examples/instanced_shapes/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/instanced_shapes.html)]
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## Instanced Shapes [[code](https://github.com/asny/three-d/tree/master/examples/instanced_shapes/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/instanced_shapes.html)]
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![Instanced Shapes example](https://asny.github.io/three-d/0.18/instanced_shapes.png)
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![Instanced Shapes example](https://asny.github.io/three-d/0.19/instanced_shapes.png)
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## Multisample [[code](https://github.com/asny/three-d/tree/master/examples/multisample/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/multisample.html)]
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## Multisample [[code](https://github.com/asny/three-d/tree/master/examples/multisample/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/multisample.html)]
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![Screen example](https://asny.github.io/three-d/0.18/multisample.png)
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![Screen example](https://asny.github.io/three-d/0.19/multisample.png)
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## Picking [[code](https://github.com/asny/three-d/tree/master/examples/picking/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/picking.html)]
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## Picking [[code](https://github.com/asny/three-d/tree/master/examples/picking/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/picking.html)]
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![Picking example](https://asny.github.io/three-d/0.18/picking.png)
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![Picking example](https://asny.github.io/three-d/0.19/picking.png)
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## Animation [[code](https://github.com/asny/three-d/tree/master/examples/animation/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/animation.html)]
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## Animation [[code](https://github.com/asny/three-d/tree/master/examples/animation/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/animation.html)]
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![Animation example](https://asny.github.io/three-d/0.18/animation.png)
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![Animation example](https://asny.github.io/three-d/0.19/animation.png)
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## Volume [[code](https://github.com/asny/three-d/tree/master/examples/volume/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/volume.html)]
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## Volume [[code](https://github.com/asny/three-d/tree/master/examples/volume/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/volume.html)]
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![Volume example](https://asny.github.io/three-d/0.18/volume.png)
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![Volume example](https://asny.github.io/three-d/0.19/volume.png)
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## Point cloud [[code](https://github.com/asny/three-d/tree/master/examples/point_cloud/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/point_cloud.html)]
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## Point cloud [[code](https://github.com/asny/three-d/tree/master/examples/point_cloud/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/point_cloud.html)]
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![Point cloud example](https://asny.github.io/three-d/0.18/point_cloud.png)
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![Point cloud example](https://asny.github.io/three-d/0.19/point_cloud.png)
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## Effect [[code](https://github.com/asny/three-d/tree/master/examples/effect/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/effect.html)]
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## Effect [[code](https://github.com/asny/three-d/tree/master/examples/effect/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/effect.html)]
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![Effect example](https://asny.github.io/three-d/0.18/effect.png)
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![Effect example](https://asny.github.io/three-d/0.19/effect.png)
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## Particles [[code](https://github.com/asny/three-d/tree/master/examples/particles/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/particles.html)]
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## Particles [[code](https://github.com/asny/three-d/tree/master/examples/particles/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/particles.html)]
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![Particles example](https://asny.github.io/three-d/0.18/particles.png)
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![Particles example](https://asny.github.io/three-d/0.19/particles.png)
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## Wireframe [[code](https://github.com/asny/three-d/tree/master/examples/wireframe/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/wireframe.html)]
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## Wireframe [[code](https://github.com/asny/three-d/tree/master/examples/wireframe/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/wireframe.html)]
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![Wireframe example](https://asny.github.io/three-d/0.18/wireframe.png)
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![Wireframe example](https://asny.github.io/three-d/0.19/wireframe.png)
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## Imposters [[code](https://github.com/asny/three-d/tree/master/examples/imposters/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/imposters.html)]
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## Imposters [[code](https://github.com/asny/three-d/tree/master/examples/imposters/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/imposters.html)]
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![Imposters example](https://asny.github.io/three-d/0.18/imposters.png)
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![Imposters example](https://asny.github.io/three-d/0.19/imposters.png)
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## Instanced Draw Order [[code](https://github.com/asny/three-d/tree/master/examples/instanced_draw_order/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/instanced_draw_order.html)]
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## Instanced Draw Order [[code](https://github.com/asny/three-d/tree/master/examples/instanced_draw_order/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/instanced_draw_order.html)]
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This example shows how depth ordering is currently working for `InstancedMesh` objects with transparency.
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![Instanced Draw Order](https://asny.github.io/three-d/0.18/instanced_draw_order.png)
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![Instanced Draw Order](https://asny.github.io/three-d/0.19/instanced_draw_order.png)
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## Normals [[code](https://github.com/asny/three-d/tree/master/examples/normals/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/normals.html)]
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## Normals [[code](https://github.com/asny/three-d/tree/master/examples/normals/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/normals.html)]
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![Normals example](https://asny.github.io/three-d/0.18/normals.png)
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![Normals example](https://asny.github.io/three-d/0.19/normals.png)
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## Logo [[code](https://github.com/asny/three-d/tree/master/examples/logo/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/logo.html)]
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## Logo [[code](https://github.com/asny/three-d/tree/master/examples/logo/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/logo.html)]
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![Logo example](https://asny.github.io/three-d/0.18/logo.png)
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![Logo example](https://asny.github.io/three-d/0.19/logo.png)
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## Winit window [[code](https://github.com/asny/three-d/tree/master/examples/winit_window/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/winit_window.html)]
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## Winit window [[code](https://github.com/asny/three-d/tree/master/examples/winit_window/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/winit_window.html)]
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Shows how to easily combine a custom [winit](https://crates.io/crates/winit) window with `three-d` rendering.
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![Winit window example](https://asny.github.io/three-d/0.18/winit_window.png)
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![Winit window example](https://asny.github.io/three-d/0.19/winit_window.png)
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## Multiwindow [[code](https://github.com/asny/three-d/tree/master/examples/multiwindow/src/main.rs)] [[demo](https://asny.github.io/three-d/0.18/multiwindow.html)]
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## Multiwindow [[code](https://github.com/asny/three-d/tree/master/examples/multiwindow/src/main.rs)] [[demo](https://asny.github.io/three-d/0.19/multiwindow.html)]
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Shows how to create multiple [winit](https://crates.io/crates/winit) windows and render with `three-d`.
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