Skip to content
forked from OpenXRay/xray-16

X-Ray Engine 1.6 expansion. Join our IRC channel #openxray on freenode.org

License

Notifications You must be signed in to change notification settings

artscout/xray-16

 
 

Repository files navigation

X-Ray Engine 1.6 expansion

This repository contains X-Ray Engine sources based on version 1.6.02. The original engine is used in S.T.A.L.K.E.R. Call of Pripyat game released by GSC Game World.

It is a place to share ideas on what to implement, gather people that want to work on the engine, and work on the source code.

Changelist is available in wiki.

Build instructions: doc/howto/build.txt

If you find a bug or have an enhancement request, file an Issue.

Pull requests appreciated! However, the following things should be taken into consideration:

  • We want to keep the game as close as possible to the vanilla game, so instead of introducing new gameplay features, consider adding non-gameplay features, fixing bugs, improving performance and code quality
  • Major changes should be discussed before implementation
  • Follow the procedures

Be advised that this project is not sanctioned by GSC Game World in any way – and they remain the copyright holders of all the original source code.

About

X-Ray Engine 1.6 expansion. Join our IRC channel #openxray on freenode.org

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C++ 78.8%
  • C 12.5%
  • Pascal 6.5%
  • Objective-C 0.6%
  • Shell 0.4%
  • C# 0.4%
  • Other 0.8%