|
| 1 | +#include <fstream> |
| 2 | +#include <chrono> |
| 3 | +#include "ArkCrossServerChat.h" |
| 4 | +#include "Tools.h" |
| 5 | + |
| 6 | +#pragma comment(lib, "ArkApi.lib") |
| 7 | + |
| 8 | +nlohmann::json json; |
| 9 | +sqlite::database* db; |
| 10 | +HANDLE ghManualResetEvent; |
| 11 | +HANDLE ghThread; |
| 12 | +bool bExit = false; |
| 13 | +long long lastRowId = 0; |
| 14 | +wchar_t* manualResetEventName; |
| 15 | +std::chrono::time_point<std::chrono::system_clock> NextCleanupTime; |
| 16 | + |
| 17 | +namespace |
| 18 | +{ |
| 19 | + DECLARE_HOOK(AShooterPlayerController_ServerSendChatMessage_Impl, void, AShooterPlayerController*, FString*, EChatSendMode::Type); |
| 20 | + DECLARE_HOOK(UShooterCheatManager_ServerChat, void, UShooterCheatManager*, FString*); |
| 21 | + |
| 22 | + void CleanupTimer(); |
| 23 | + void LoadConfig(); |
| 24 | + void Update(); |
| 25 | + DWORD WINAPI ThreadProc(LPVOID lpParam); |
| 26 | + |
| 27 | + void Init() |
| 28 | + { |
| 29 | + if (sqlite3_threadsafe() == 0) { |
| 30 | + Tools::Log("sqlite is not threadsafe"); |
| 31 | + throw; |
| 32 | + } |
| 33 | + |
| 34 | + LoadConfig(); |
| 35 | + std::string serverKey = json["ServerKey"]; |
| 36 | + if (serverKey.empty()) { |
| 37 | + Tools::Log("ServerKey must be set in config.json"); |
| 38 | + throw; |
| 39 | + } |
| 40 | + |
| 41 | + std::string clusterKey = json["ClusterKey"]; |
| 42 | + if (clusterKey.empty()) { |
| 43 | + Tools::Log("ClusterKey must be set in config.json"); |
| 44 | + throw; |
| 45 | + } |
| 46 | + std::wstring tmp = std::wstring(L"ArkCrossServerChat_").append(Tools::FromUTF8(clusterKey)); |
| 47 | + manualResetEventName = Tools::CopyWString(tmp); |
| 48 | + |
| 49 | + std::string databasePath = json["DatabasePath"]; |
| 50 | + if (databasePath.empty()) { |
| 51 | + Tools::Log("DatabasePath must be set in config.json"); |
| 52 | + throw; |
| 53 | + } |
| 54 | + //todo: mkdir here |
| 55 | + db = new sqlite::database(databasePath); |
| 56 | + |
| 57 | + *db << u"create table if not exists Messages (" |
| 58 | + "Id integer primary key autoincrement not null," |
| 59 | + "At integer default 0," |
| 60 | + "ServerKey text default ''," |
| 61 | + "SteamId integer default 0," |
| 62 | + "PlayerName text default ''," |
| 63 | + "CharacterName text default ''," |
| 64 | + "TribeName text default ''," |
| 65 | + "Message text default ''," |
| 66 | + "Type integer default 0," |
| 67 | + "Rcon integer default 0" |
| 68 | + ");"; |
| 69 | + |
| 70 | + //todo: would be better to do this once the server is started and world is up and running |
| 71 | + *db << "SELECT Id FROM Messages ORDER BY Id DESC LIMIT 1;" >> [&](long long id) { |
| 72 | + lastRowId = id; |
| 73 | + }; |
| 74 | + |
| 75 | + ghManualResetEvent = CreateEvent(NULL, TRUE, FALSE, manualResetEventName); |
| 76 | + |
| 77 | + if (ghManualResetEvent == NULL) { |
| 78 | + Tools::Log("failed to create sync event"); |
| 79 | + throw; |
| 80 | + } |
| 81 | + |
| 82 | + DWORD dwThreadID; |
| 83 | + ghThread = CreateThread(NULL, 0, ThreadProc, NULL, 0, &dwThreadID); |
| 84 | + |
| 85 | + if (ghThread == NULL) |
| 86 | + { |
| 87 | + Tools::Log("failed to create thread"); |
| 88 | + throw; |
| 89 | + } |
| 90 | + |
| 91 | + NextCleanupTime = std::chrono::system_clock::now() + std::chrono::seconds(300); //init with cleanup in 5 min |
| 92 | + |
| 93 | + Ark::SetHook("AShooterPlayerController", "ServerSendChatMessage_Implementation", &Hook_AShooterPlayerController_ServerSendChatMessage_Impl, reinterpret_cast<LPVOID*>(&AShooterPlayerController_ServerSendChatMessage_Impl_original)); |
| 94 | + Ark::SetHook("UShooterCheatManager", "ServerChat", &Hook_UShooterCheatManager_ServerChat, reinterpret_cast<LPVOID*>(&UShooterCheatManager_ServerChat_original)); |
| 95 | + |
| 96 | + Ark::AddOnTimerCallback(&CleanupTimer); |
| 97 | + } |
| 98 | + |
| 99 | + void CleanupTimer() |
| 100 | + { |
| 101 | + auto now = std::chrono::system_clock::now(); |
| 102 | + auto diff = std::chrono::duration_cast<std::chrono::seconds>(NextCleanupTime - now); |
| 103 | + |
| 104 | + if (diff.count() <= 0) |
| 105 | + { |
| 106 | + NextCleanupTime = now + std::chrono::seconds(3600); |
| 107 | + |
| 108 | + try |
| 109 | + { |
| 110 | + *db << u"DELETE FROM Messages WHERE At <= ?;" << (std::chrono::system_clock::now() - std::chrono::seconds(3600 * 24 * 7)).time_since_epoch().count(); |
| 111 | + } |
| 112 | + catch (sqlite::sqlite_exception& e) |
| 113 | + { |
| 114 | + std::cout << "Unexpected DB error " << e.what() << std::endl; |
| 115 | + } |
| 116 | + } |
| 117 | + } |
| 118 | + |
| 119 | + void LoadConfig() |
| 120 | + { |
| 121 | + std::ifstream file(Tools::GetCurrentDir() + "/BeyondApi/Plugins/ArkCrossServerChat/config.json"); |
| 122 | + if (!file.is_open()) |
| 123 | + { |
| 124 | + Tools::Log("Could not open file config.json"); |
| 125 | + throw; |
| 126 | + } |
| 127 | + |
| 128 | + file >> json; |
| 129 | + file.close(); |
| 130 | + } |
| 131 | + |
| 132 | + DWORD WINAPI ThreadProc(LPVOID lpParam) |
| 133 | + { |
| 134 | + UNREFERENCED_PARAMETER(lpParam); |
| 135 | + |
| 136 | + while (!bExit) { |
| 137 | + //todo: we could use a timeout here |
| 138 | + DWORD dwWaitResult = WaitForSingleObject(ghManualResetEvent, INFINITE); |
| 139 | + |
| 140 | + if (bExit) break; |
| 141 | + |
| 142 | + |
| 143 | + switch (dwWaitResult) |
| 144 | + { |
| 145 | + case WAIT_OBJECT_0: |
| 146 | + case WAIT_TIMEOUT: |
| 147 | + if (Ark::GetWorld()) { |
| 148 | + Update(); |
| 149 | + } |
| 150 | + break; |
| 151 | + default: |
| 152 | + Sleep(1000); //todo: ? |
| 153 | + } |
| 154 | + } |
| 155 | + |
| 156 | + return 0; |
| 157 | + } |
| 158 | + |
| 159 | + void Update() |
| 160 | + { |
| 161 | + try |
| 162 | + { |
| 163 | + std::string serverKey = json["ServerKey"]; |
| 164 | + *db << "SELECT Id,At,ServerKey,SteamId,PlayerName,CharacterName,TribeName,Message,Type,Rcon FROM Messages WHERE Id > ? ORDER BY Id ASC;" << lastRowId >> |
| 165 | + [&](long long id, long long at, std::string msgServerKey, long long steamId, std::string playerName, std::u16string characterName, std::string tribeName, std::u16string message, int type, int rcon) { |
| 166 | + if (msgServerKey.compare(serverKey) != 0) { |
| 167 | + //send chat message to users |
| 168 | + if (rcon == 0) { |
| 169 | + Tools::SendChatMessageToAll(Tools::FromUTF16(characterName), Tools::FromUTF8(playerName), Tools::FromUTF8(tribeName), Tools::FromUTF16(message)); |
| 170 | + } |
| 171 | + else { |
| 172 | + Tools::SendRconChatMessageToAll(Tools::FromUTF16(message)); |
| 173 | + } |
| 174 | + } |
| 175 | + |
| 176 | + lastRowId = id; |
| 177 | + }; |
| 178 | + } |
| 179 | + catch (sqlite::sqlite_exception& e) |
| 180 | + { |
| 181 | + std::cout << "Unexpected DB error " << e.what() << std::endl; |
| 182 | + } |
| 183 | + } |
| 184 | + |
| 185 | + void _cdecl Hook_AShooterPlayerController_ServerSendChatMessage_Impl(AShooterPlayerController* _AShooterPlayerController, FString* Message, EChatSendMode::Type Mode) |
| 186 | + { |
| 187 | + long double lastChatMessageTime = 0; |
| 188 | + wchar_t* msg = NULL; |
| 189 | + if (_AShooterPlayerController && Message && Mode == EChatSendMode::Type::GlobalChat) { //todo: for now only relay global chat |
| 190 | + lastChatMessageTime = _AShooterPlayerController->GetLastChatMessageTimeField(); |
| 191 | + msg = Tools::CopyWString(std::wstring(**Message)); |
| 192 | + } |
| 193 | + |
| 194 | + AShooterPlayerController_ServerSendChatMessage_Impl_original(_AShooterPlayerController, Message, Mode); |
| 195 | + |
| 196 | + if (_AShooterPlayerController && Message && Mode == EChatSendMode::Type::GlobalChat) { //todo: for now only relay global chat |
| 197 | + if (_AShooterPlayerController->GetLastChatMessageTimeField() <= lastChatMessageTime) return; //skip if the message was not sent (due to spam filter etc.) |
| 198 | + |
| 199 | + __int64 steamId = Tools::GetSteamId(_AShooterPlayerController); |
| 200 | + std::string playerName = Tools::GetPlayerName(_AShooterPlayerController); |
| 201 | + std::wstring characterName = Tools::GetPlayerCharacterName(_AShooterPlayerController); |
| 202 | + std::string tribeName = Tools::GetTribeName(_AShooterPlayerController); |
| 203 | + |
| 204 | + //checking for admin badge is tricky (going by manual offset means no automatic updates) |
| 205 | + //[admin] ([_AShooterPlayerController+0x0930] & 4 != 0) |
| 206 | + //bSuppressAdminIcon (0x0CD6) |
| 207 | + //Another way: _AShooterPlayerController->GetPlayerCharacter, AShooterCharacter->bIsServerAdmin |
| 208 | + |
| 209 | + //markup in the message is replaced if the player is not an admin |
| 210 | + /*while (FString::ReplaceInline((FString *)&v106, L" ", L" ", IgnoreCase)) |
| 211 | + while (FString::ReplaceInline((FString *)&v106, L"<img", &word_142316594, IgnoreCase)) |
| 212 | + while (FString::ReplaceInline((FString *)&v106, L"< img", &word_142316484, IgnoreCase)) |
| 213 | + while (FString::ReplaceInline((FString *)&v106, L"Chat.Image", &word_1423164CC, IgnoreCase)) |
| 214 | + while (FString::ReplaceInline((FString *)&v106, L"src=", &word_14231661C, IgnoreCase)) |
| 215 | + while (FString::ReplaceInline((FString *)&v106, L"src =", &word_142316884, IgnoreCase)) |
| 216 | + while (FString::ReplaceInline((FString *)&v106, L"path=", &word_1423165BC, IgnoreCase)) |
| 217 | + while (FString::ReplaceInline((FString *)&v106, L"\n", &word_1423165FC, IgnoreCase)) |
| 218 | + while (FString::ReplaceInline((FString *)&v106, L"\\n", &word_1423169BC, IgnoreCase)) |
| 219 | + while (FString::ReplaceInline((FString *)&v106, L"\\n", &word_1423169F4, IgnoreCase)) |
| 220 | + while (FString::ReplaceInline((FString *)&v106, L"<RichColor", &word_1423168CC, IgnoreCase)) |
| 221 | + while (FString::ReplaceInline((FString *)&v106, L"< RichColor", &word_142316934, IgnoreCase))*/ |
| 222 | + |
| 223 | + try |
| 224 | + { |
| 225 | + std::string serverKey = json["ServerKey"]; |
| 226 | + *db << u"INSERT INTO Messages (At,ServerKey,SteamId,PlayerName,CharacterName,TribeName,Message,Type) VALUES (?,?,?,?,?,?,?,?);" |
| 227 | + << std::chrono::system_clock::now().time_since_epoch().count() << serverKey << steamId << playerName << Tools::ToUTF16(characterName) << tribeName << Tools::ToUTF16(msg) << (int)Mode; |
| 228 | + |
| 229 | + //notify other servers |
| 230 | + PulseEvent(ghManualResetEvent); |
| 231 | + } |
| 232 | + catch (sqlite::sqlite_exception& e) |
| 233 | + { |
| 234 | + std::cout << "ServerSendChatMessage_Impl() Unexpected DB error " << e.what() << std::endl; |
| 235 | + } |
| 236 | + } |
| 237 | + |
| 238 | + if (msg) { |
| 239 | + delete[] msg; |
| 240 | + } |
| 241 | + } |
| 242 | + |
| 243 | + void _cdecl Hook_UShooterCheatManager_ServerChat(UShooterCheatManager* _UShooterCheatManager, FString* MessageText) |
| 244 | + { |
| 245 | + if (MessageText) { |
| 246 | + try |
| 247 | + { |
| 248 | + std::string serverKey = json["ServerKey"]; |
| 249 | + *db << u"INSERT INTO Messages (At,ServerKey,Message,Type,Rcon) VALUES (?,?,?,?,?);" |
| 250 | + << std::chrono::system_clock::now().time_since_epoch().count() << serverKey << Tools::ToUTF16(**MessageText) << -1 << 1; |
| 251 | + |
| 252 | + //notify other servers |
| 253 | + PulseEvent(ghManualResetEvent); |
| 254 | + } |
| 255 | + catch (sqlite::sqlite_exception& e) |
| 256 | + { |
| 257 | + std::cout << "UShooterCheatManager_ServerChat() Unexpected DB error " << e.what() << std::endl; |
| 258 | + } |
| 259 | + } |
| 260 | + |
| 261 | + UShooterCheatManager_ServerChat_original(_UShooterCheatManager, MessageText); |
| 262 | + } |
| 263 | +} |
| 264 | + |
| 265 | +BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) |
| 266 | +{ |
| 267 | + switch (ul_reason_for_call) |
| 268 | + { |
| 269 | + case DLL_PROCESS_ATTACH: |
| 270 | + Init(); |
| 271 | + break; |
| 272 | + case DLL_THREAD_ATTACH: |
| 273 | + case DLL_THREAD_DETACH: |
| 274 | + break; |
| 275 | + case DLL_PROCESS_DETACH: |
| 276 | + bExit = true; |
| 277 | + |
| 278 | + CloseHandle(ghManualResetEvent); |
| 279 | + //CloseHandle(ghThread); |
| 280 | + |
| 281 | + if (db) { |
| 282 | + delete db; |
| 283 | + db = NULL; |
| 284 | + } |
| 285 | + if (manualResetEventName) { |
| 286 | + delete[] manualResetEventName; |
| 287 | + } |
| 288 | + break; |
| 289 | + } |
| 290 | + return TRUE; |
| 291 | +} |
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