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Install Converters via OpenUPM
Unity Package Manager, or UPM for short, is Unity's new solution for managing packages so they don't need to be included inside the /Assets folder.
Have a look at the Unity Package Manager docs for more info.
OpenUPM is wonderful initiative by @favoyang that takes this one step further by providing a unified registry and command-line tool for distributing various packages supporting UPM deployment.
👀 Not using semantic versioning! Be aware of my crazy versioning scheme!
To use the package with Newtonsoft.Json, you must match the Major component of
the versions for it to compile. The rest of the components are reserved for
the iterations of the converters package, Newtonsoft.Json-for-Unity.Converters
.
Example: To get a compatible mix of the official Json.NET 12.0.1, you would get..
- jillejr.newtonsoft.json-for-unity 12.0.1xx
- jillejr.newtonsoft.json-for-unity.converters 12.xx.xx
As long as the major version matches, i.e. the first integer in version components, then it will all work fine.
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You already have installed Newtonsoft.Json installed to your Unity project.
You may visit the any of the "Getting started > Install Newtonsoft.Json-for-Unity" wiki pages to install that beforehand.
Requires Unity Editor
2018.1
or above, as UPM was first shipped with2018.1
.
✔ This is the recommended solution.
Run the following on the command line:
openupm --registry https://npm.cloudsmith.io/jillejr/newtonsoft-json-for-unity/ add jillejr.newtonsoft.json-for-unity.converters
//not yet available
Updating the UPM package, even if installed via OpenUPM, is identical to the instructions found in the wiki page Installation via UPM - Updating the package.
new!
Unity's package is now officially ready for public use: Install official UPM package
This package is licensed under The MIT License (MIT)
Copyright © 2019 Kalle Jillheden (jilleJr)
https://github.com/jilleJr/Newtonsoft.Json
See full copyrights in LICENSE.md inside repository
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Install Newtonsoft.Json
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Install converters for Unity