紧急求助:X6有没有对平行边的处理方法?求明白人给解答下。 #2735
zhaoweikai
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若两条边的两个端点相同,则称这两条边相互平行。当一对节点节点之间存在多条边,不做处理直接绘制可能会导致边相互重叠。
参考G6的处理:
https://g6.antv.vision/zh/docs/api/Util
X6有没有对应的方法,或者有没有实现方案?
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