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TileMaps/TileMesh does have a hold refresh feature for it's vertex_buffer, via TileMesh::enable_holding_vertex_buffer_update_until_refresh().
TileMaps/TileMesh
vertex_buffer
TileMesh::enable_holding_vertex_buffer_update_until_refresh()
The text was updated successfully, but these errors were encountered:
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TileMaps/TileMesh
does have a hold refresh feature for it'svertex_buffer
, viaTileMesh::enable_holding_vertex_buffer_update_until_refresh()
.The text was updated successfully, but these errors were encountered: