From b03ac24adbf19c9bef3f5bad6fbc614c84a594e8 Mon Sep 17 00:00:00 2001 From: dasberg Date: Mon, 11 Dec 2023 23:38:09 +0100 Subject: [PATCH 1/3] Add ice gate --- Assets/Scenes/main.unity | 2417 +++++++++---------- Assets/Scripts/Environment.meta | 8 + Assets/Scripts/Environment/Gate.cs | 59 + Assets/Scripts/Environment/Gate.cs.meta | 11 + Assets/Scripts/Networking/ServerManager.cs | 17 +- Assets/Settings/DefualtPostProcessing.asset | 6 +- 6 files changed, 1171 insertions(+), 1347 deletions(-) create mode 100644 Assets/Scripts/Environment.meta create mode 100644 Assets/Scripts/Environment/Gate.cs create mode 100644 Assets/Scripts/Environment/Gate.cs.meta diff --git a/Assets/Scenes/main.unity b/Assets/Scenes/main.unity index 98ab5e2..7c68316 100644 --- a/Assets/Scenes/main.unity +++ b/Assets/Scenes/main.unity @@ -608,45 +608,6 @@ Transform: type: 3} m_PrefabInstance: {fileID: 18341542} m_PrefabAsset: {fileID: 0} ---- !u!21 &38923245 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - 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if (NetworkManager.Singleton.ConnectedClientsList.Count == 0) - { - return; - } + // if (NetworkManager.Singleton.ConnectedClientsList.Count == 0) + // { + // return; + // } StartGame(); }); @@ -169,7 +172,8 @@ private void StartGame() menuScreen.SetActive(false); // Start countdown - countdown.NewCountDown(countdownTime, () => { + countdown.NewCountDown(countdownTime, () => + { Debug.Log("Game started!"); foreach (GameObject player in players) @@ -186,6 +190,9 @@ private void StartGame() gameStarted = true; }); + + gate.LowerGate(); + } // Every second, set the player names diff --git a/Assets/Settings/DefualtPostProcessing.asset b/Assets/Settings/DefualtPostProcessing.asset index 8742348..28d9bf0 100644 --- a/Assets/Settings/DefualtPostProcessing.asset +++ b/Assets/Settings/DefualtPostProcessing.asset @@ -148,13 +148,13 @@ MonoBehaviour: active: 1 intensity: m_OverrideState: 1 - m_Value: 0.9 + m_Value: 1 scattering: m_OverrideState: 1 - m_Value: 0.98 + m_Value: 0.998 marchSteps: m_OverrideState: 1 - m_Value: 7 + m_Value: 20 maxDistance: m_OverrideState: 1 m_Value: 75 From 40cbbec95820f93c37d9eb126234f5c0fdb40ba0 Mon Sep 17 00:00:00 2001 From: dasberg Date: Mon, 11 Dec 2023 23:38:51 +0100 Subject: [PATCH 2/3] Fix errors --- Assets/Scripts/Environment/Gate.cs | 2 -- Assets/Scripts/Networking/ServerManager.cs | 8 ++++---- 2 files changed, 4 insertions(+), 6 deletions(-) diff --git a/Assets/Scripts/Environment/Gate.cs b/Assets/Scripts/Environment/Gate.cs index a7931f3..36d9e62 100644 --- a/Assets/Scripts/Environment/Gate.cs +++ b/Assets/Scripts/Environment/Gate.cs @@ -25,8 +25,6 @@ void Start() { pillars.Add(child.gameObject); } - - LowerGate(); } public void LowerGate() diff --git a/Assets/Scripts/Networking/ServerManager.cs b/Assets/Scripts/Networking/ServerManager.cs index 56f474d..78cf10d 100644 --- a/Assets/Scripts/Networking/ServerManager.cs +++ b/Assets/Scripts/Networking/ServerManager.cs @@ -56,10 +56,10 @@ private async void Start() // START SERVER startGameButton?.onClick.AddListener(() => { - // if (NetworkManager.Singleton.ConnectedClientsList.Count == 0) - // { - // return; - // } + if (NetworkManager.Singleton.ConnectedClientsList.Count == 0) + { + return; + } StartGame(); }); From 47a04a604e372e1480567892553415efa93492d1 Mon Sep 17 00:00:00 2001 From: dasberg Date: Mon, 11 Dec 2023 23:42:17 +0100 Subject: [PATCH 3/3] tweak settings --- Assets/Scenes/main.unity | 1184 +++++++++++++++++++------------------- 1 file changed, 592 insertions(+), 592 deletions(-) diff --git a/Assets/Scenes/main.unity b/Assets/Scenes/main.unity index 7c68316..b226875 100644 --- a/Assets/Scenes/main.unity +++ b/Assets/Scenes/main.unity @@ -124,6 +124,45 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!21 &40455 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: UI/RoundedCorners/RoundedCorners + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - 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