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rollup.config.mjs
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rollup.config.mjs
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import { babel } from '@rollup/plugin-babel';
import { Addon } from '@embroider/addon-dev/rollup';
const addon = new Addon({
srcDir: 'src',
destDir: 'dist',
});
export default {
// This provides defaults that work well alongside `publicEntrypoints` below.
// You can augment this if you need to.
output: addon.output(),
plugins: [
// These are the modules that users should be able to import from your
// addon. Anything not listed here may get optimized away.
// By default, all your JavaScript modules (**/*.js) will be importable.
// But you are encouraged to tweak this to only cover the modules that make
// up your addon's public API. Also make sure your package.json#exports
// is aligned to the config here.
// See https://github.com/embroider-build/embroider/blob/main/docs/v2-faq.md#how-can-i-define-the-public-exports-of-my-addon
addon.publicEntrypoints([
'index.js',
'components/**/*.js',
'modifiers/**/*.js',
'test-support/index.js',
]),
// These are the modules that should get reexported into the traditional
// "app" tree. Things in here should also be in publicEntrypoints above, but
// not everything in publicEntrypoints necessarily needs to go here.
addon.appReexports(['components/**/*.js', 'modifiers/**/*.js']),
// Follow the V2 Addon rules about dependencies. Your code can import from
// `dependencies` and `peerDependencies` as well as standard Ember-provided
// package names.
addon.dependencies(),
// This babel config should *not* apply presets or compile away ES modules.
// It exists only to provide development niceties for you, like automatic
// template colocation.
//
// By default, this will load the actual babel config from the file
// babel.config.json.
babel({
extensions: ['.js', '.gjs', '.ts', '.gts'],
babelHelpers: 'bundled',
}),
// Ensure that standalone .hbs files are properly integrated as Javascript.
addon.hbs(),
// Ensure that .gjs files are properly integrated as Javascript
addon.gjs(),
// addons are allowed to contain imports of .css files, which we want rollup
// to leave alone and keep in the published output.
addon.keepAssets(['**/*.css']),
// Remove leftover build artifacts when starting a new build.
addon.clean(),
],
};