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No .ipa file built in Binaries/ #52
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Hard to tell what's going on without logs. Most likely some flag related to IOS SDK is missing. TODO: |
NOTE:
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I will not be able to provide any logs. I was working with UE for a very brief time on a previous project but I am no longer working with UE. Sorry that I can't be more help. Please feel free to close this issue if appropriate. |
No worries @BTripp1986 ! Please, do not close this issue. It seems like a valid use case and threatening problem. |
I am using a mac machine, trying to package for IOS. Using UE v4.27.2
When I package via the UE4 GUI there is a file created in myproject/Binaries/IOS/ name
Distro_myproject-Shipping.ipa
If I run the ue4cli with the following command
ue4 package Shipping -platform=IOS -archivedirectory=<my-archive-dir> -distribution
the command will fail if themyproject/Binaries/IOS/Distro_myproject-Shipping.ipa
file has not already been created. If I remove that file, the ue4cli package command will fail at the final "ARCHIVE COMMAND STARTED" step with an error message saying that the file is missing.I tried to use the
ue4 build
command, hoping that would generate the required .ipa file, but I get a message saying "Pure Blueprint project. Nothing to build"I'm trying to automate the packaging and distribution of our IOS app created with UE, but I can't do that because this file is not created. How can I create this file with ue4cli?
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