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HTML5 is slow in debug mode (Chrome browser) because checking for openGL errors is costly because of the ANGLE overhead. I won't fix this yet, because release mode avoids the glerror check and is fast.
The text was updated successfully, but these errors were encountered:
HTML5 is slow in debug mode (Chrome browser) because checking for openGL errors is costly because of the ANGLE overhead. I won't fix this yet, because release mode avoids the glerror check and is fast.
The text was updated successfully, but these errors were encountered: