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Adafruit Animated Eyes Bonnet for Raspberry Pi 5 (Bookworm) #295

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mbandala opened this issue Feb 12, 2024 · 5 comments
Open

Adafruit Animated Eyes Bonnet for Raspberry Pi 5 (Bookworm) #295

mbandala opened this issue Feb 12, 2024 · 5 comments

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@mbandala
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The Animated Eyes Bonnet not working on Bookworm is noted in the guide.

However, if you use a Python virtual environment on the Pi 5 (Legacy 32-bit OS Bookwork), the installation script should be able to work by modifying a few things. There are two issues. The FKMS overlay has some problems; eyes.py fails to properly set the resolution to 640x480, resulting in tiny eyes being displayed in 1080p. Even when attempting to manually set the text console resolution to 640x480, eyes.py still displays the eyes in 1080p. Conversely, the fbx2 program throws a "mmap() failed" error. I've attempted compiling fbx2, which compiles fine, but the error persists. Any assistance in resolving these two issues would be greatly appreciated. Thanks.

@makermelissa
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I'm currently working on updating the fbx2 c program so it works with the Pi 4 and Pi 5 64-bit.I have TFT output working so far.

@project-owner
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@makermelissa, will it also support Pygame 2 with this display - https://www.adafruit.com/product/2097?
https://forums.adafruit.com/viewtopic.php?t=208349

Thanks!

@makermelissa
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The Pi_Eyes project won't, but I will be working on a single display version afterwards that should hopefully work on the Pygame. For now, you can use the Easy Install method with the Mirrored Installation.

@project-owner
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@makermelissa, where do you usually announce about your changes? On GitHub or Adafruit forum? Thanks!

@makermelissa
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You can watch GitHub. Forums are more for support issues, so I'll reply to specific issues if changes fix the issue..

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