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In __RemoveOutKeywordAndAddGLFragColor in ShaderTransformer, gl_FragColor is added only to the last line of the main function. If the function value is returned in the middle, gl_FragColor will not be set.
The text was updated successfully, but these errors were encountered:
In __RemoveOutKeywordAndAddGLFragColor in ShaderTransformer, gl_FragColor is added only to the last line of the main function. If the function value is returned in the middle, gl_FragColor will not be set.
The text was updated successfully, but these errors were encountered: