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<title>Curriculum Vitae</title>
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<div id="page-wrap">
<img src="images/headshot-2018.jpg" alt="Photo of Andrew" width=256
height=256 id="pic" />
<div id="contact-info" class="vcard">
<!-- Microformats! -->
<h1 class="fn">Andrew Begel</h1>
<p> Pittsburgh, PA<br/>
Cell: <span class="tel">+1 (415) 602-3824</span><br />
Email: <a class="email" href="mailto:[email protected]">[email protected]</a><br/>
Email: <a class="email" href="mailto:[email protected]">[email protected]</a><br/>
Web: <a href="https://andrewbegel.com">andrewbegel.com</a><br/>
Facebook: <a href="http://www.facebook.com/abegel">abegel</a><br/>
Twitter: <a href="https://twitter.com/abegel">@abegel</a><br/>
LinkedIn: <a href="http://linkedin.com/in/andrewbegel">andrewbegel</a><br/>
</p>
</div>
<dl>
<dd class="clear"></dd>
<dt>Summary</dt>
<dd>
<p>Andrew Begel is known internationally for his pioneering research and leadership on cooperative and
human aspects of software engineering, combining empirical studies of professional software engineers
with organizational behavior. His work has had significant impact on development processes used in
practice. He created many
tools to help software engineers communicate and collaborate across teams. He was the first to
study emotions in software engineering, now an active research field with 100+ researchers. With biometric sensors
(eye tracking, fMRI), he helped software engineers be more productive in code comprehension, pair programming,
and code review. To build a more inclusive technology workplace, he ran the first study of autistic software
developers to identify their unique strengths and challenges. He created the Autism at Work
Research Workshop series, bringing together dozens of interdisciplinary researchers, practitioners,
and autism self-advocates
to help autistic engineers find and keep jobs. As a member of the Microsoft-wide AI Ethics Board,
he helped Microsoft’s efforts to disseminate best practices for responsible AI engineering. </p>
<p>Dr. Begel has been deeply involved in the academic and professional communities, organizing and serving on
program committees for top software engineering conferences co-sponsored by ACM and IEEE, He ran FSE and ICSE’s
ACM Student Research Competitions, ICSME’s Doctoral Symposium, and taught two courses in software engineering at
University of Washington’s iSchool and two online coding camps for autistic youth.
He regularly builds community by organizing workshops on emerging topics. He served as an associate editor for
Transactions on Software Engineering. He has published 40+ papers
in top conferences and journals, which have been cited over 5,100 times with an h-index of 32.
One of his papers received a Most Influential Paper Award (10 Year) [ICER19], three have received Best Paper awards
[SIGCSE21, ICSE19, ASSETS15], and two received Honorable Mentions [CSCW19, CHI17]. He holds 3 patents.</p>
</dd>
<dd class="clear"></dd>
<dt>Honors and Awards</dt>
<dd>
<h2>Best Paper Award — SIGCSE<span>2021</span></h2>
<h2>ACM Distinguished Member <span>2019</span></h2>
<h2>Best Paper Honorable Mention Award — CSCW<span>2019</span></h2>
<h2>Best Paper Award — ICSE, Software Engineering In Practice <span>2019</span></h2>
<h2>Most Influential Paper Award (10 Years) — ICER <span>2019</span></h2>
<h2>Best Paper Honorable Mention Award — CHI<span>2017</span></h2>
<h2>Best Paper Award — ASSETS <span>2015</span></h2>
<h2>Demitri Angelakos Memorial Award <span>May 2005</span></h2>
<h2>National Merit Scholarship <span>1992</span></h2>
</dd>
<dd class="clear"></dd>
<dt class="education">Education</dt>
<dd>
<h2>University of California at Berkeley <span>August 1997 — December 2005</span></h2>
<p><strong>Ph.D. in Computer Science</strong><br/>
<strong>Dissertation:</strong>Spoken Language Support for Software Development [<a href="begel-phd-thesis.pdf">pdf</a>] [<a href="papers/begel-thesis-talk.pptx">pptx</a>]<br />
<strong>Advisor:</strong> <a href="http://www.cs.berkeley.edu/~graham">Prof. Susan L. Graham</a></p>
<h2>Massachusetts Institute of Technology <span>June 1996 — June 1997</span></h2>
<p><strong>Master of Engineering in Electrical Engineering and Computer Science</strong><br/>
<strong>Master’s Thesis:</strong> Bongo: a Kids’ Programming Environment for Creating Video Games on the Web [<a href="mit/begel-meng-thesis.pdf">pdf</a>] [<a href="mit/begel-meng-thesis.html">html</a>]<br />
<strong>Advisor:</strong> <a href="http://www.media.mit.edu/~mres">Prof. Mitchel Resnick</a></p>
<h2>Massachusetts Institute of Technology <span>August 1992 — June 1996</span></h2>
<p><strong>Bachelor of Science in Computer Science and Engineering</strong><br/>
<strong>Advanced Undergraduate Project:</strong> LogoBlocks: A Graphical Programming Language for Interacting with the World [<a href="mit/begel-aup.pdf">pdf</a>] [<a href="mit/begel-aup.html">html</a>]<br />
<strong>Advisor:</strong> <a href="http://www.media.mit.edu/~mres">Prof. Mitchel Resnick</a></p>
</dd>
<dd class="clear"></dd>
<dt>Employment</dt>
<dd>
<h2>Carnegie Mellon University: Associate Professor <span>August 2022 — present</span></h2>
<p><strong>Research Focus:</strong> Human Aspects of Software Engineering, Accessibility, Neurodiversity
</p>
<h2>Microsoft Research: Principal Researcher <span>January 2006 — June 2022</span></h2>
<p><strong>Research Focus:</strong> Human Aspects of Software Engineering
<br />
[Job Talk:
<a href="http://research.microsoft.com/apps/video/default.aspx?id=104602">
video</a> <a href="papers/begel-job-talk-microsoft.pptx">pptx</a>]</p>
<h2>Massachusetts Institute of Technology: Teacher Education Program <span>May 2001 — May 2007</span></h2>
<p><strong>Collaborator:</strong> Prof. Eric Klopfer<br/>
Architected and designed StarLogo TNG. Helped run teacher education workshops on complex systems modeling and experimental science.</p>
<h2>Xerox PARC: Computer Science Laboratory <span>June 1998 — August 1998</span></h2>
<p><strong>Supervisor:</strong> Michael Spreitzer<br/>
Developed object type system for HTTP-NG protocol supporting independent, anarchic evolution and extension.</p>
<h2>MIT Media Laboratory: Epistemology and Learning group<br /> <span>June 1993 — May 2001</span></h2>
<p><strong>Advisor:</strong> <a href="http://media.mit.edu/~mres">Prof. Mitchel Resnick</a></p>
<ul>
<li>Designed, developed, and implemented programming languages for children (various versions of StarLogo, Bongo/Yoyo, LogoBlocks, StarLogoBlocks, and EvoLogo)</li>
<li>Explored parallel programming, genetic algorithms, complex systems simulation, compilers, virtual machines, web page construction kits, and programming language design.</li>
<li>Designed and implemented StarLogo kiosks for the Virtual Fishtank exhibit at the Boston Computer Museum.</li>
</ul>
</dd>
<dd class="clear"></dd>
<dt>Teaching Experience</dt>
<dd>
<h2>Computer Game Coding Camp <span>Summer 2022</span></h2>
<p><strong>Clemson University</strong> Department of Computer Science<br/></p>
<h2>Computer Game Coding Camp <span>Summer 2021</span></h2>
<p><strong>Clemson University</strong> Department of Computer Science<br/></p>
<h2>Clemson Game Coding Camp <span>Summer 2020</span></h2>
<p><strong>Clemson University</strong> Department of Computer Science<br/></p>
<h2>INFO 461: Cooperative Software Development
<span>Spring 2018</span></h2>
<p><strong>University of Washington, Seattle:</strong>
Information School<br/></p>
<h2>INFO 461: Cooperative Software Development
<span>Winter 2013</span></h2>
<p><strong>University of Washington, Seattle:</strong>
Information School<br/></p>
<h2>CS301: Teaching Techniques for Computer Science <span>Spring 2001</span></h2>
<p><strong>University of California, Berkeley:</strong> Department of Computer Science<br/>
<strong>Instructors:</strong> Lecturer with Security of Employment Daniel D. Garcia and Andrew Begel<br/>
Received grant from GSI Teaching and Resource Center to revise and redesign course.
</p>
<h2>CS164: Introduction to Compilers <span>Spring 2000</span></h2>
<p><strong>University of California, Berkeley:</strong> Department of Computer Science<br/>
<strong>Instructors:</strong> Prof. Alex Aiken and Prof. George Necula</p>
<h2>CS61a: Introduction to Computer Science <span>Fall 1997</span></h2>
<p><strong>University of California, Berkeley:</strong> Department of Computer Science<br/>
<strong>Instructor:</strong> Lecturer with Security of Employment Brian Harvey</p>
</dd>
<dd class="clear"></dd>
<dt>Recent Publications</dt>
<dd>
<h2>Conference Papers</h2>
<ol reversed>
<li>
Venkatesh Potluri, Maulishree Pandey, Andrew Begel, Michael Barnett, and Scott Reitherman.
<b>CodeWalk: Facilitating Shared Awareness in Mixed-Ability Collaborative Software Development</b>.
In the <i>Proceedings of 24th International ACM SIGACCESS Conference on Computers and Accessibility</i>
Athens, Greece. October 2022. [<a href="papers/assets-2022-potluri.pdf">pdf</a>]
</li>
<li>Jazette Johnson, Andrew Begel, Richard Ladner, and Denae Ford. <b>Program-L: Online Help Seeking Behaviors
by Blind and Low Vision Programmers</b> In the <i>Proceedings of the 2022 IEEE Symposium on Visual Languages and
Human-Centric Computing (VL/HCC)</i> Rome, Italy. September 2022. [<a href="papers/program-l.pdf">pdf</a>]
</li>
<li>Makayla Moster, Ella Kokinda, Matthew Re, James Dominic, Jason Lehmann, Andrew Begel, and Paige Rodeghero
<b>“Can You Help Me?” An Experience Report of Teamwork in a Game Coding Camp for Autistic High School Students</b>
In the <i>Proceedings of the 44th International Conference on
Software Engineering. Software Engineering Education and Training Track.</i>
Pittsburgh, PA. May 2022. [<a href="papers/icse-2022-moster.pdf">pdf</a>]
</li>
<li>Kelly Mack, Maitraye Das, Dhruv Jain, Danielle Bragg, John Tang, Andrew Begel, Erin Beneteau, Josh Urban Davis,
Abraham Glasser, Joon Sung Park, Venkatesh Potluri. <b>Mixed Abilities and Varied Experiences:
A Group Autoethnography of a Virtual Summer Internship</b>. In the <i>Proceedings of ASSETS ‘21:
SIGACCESS Conference on Computers and Accessibility</i>, (Online). October 2021. <i>Best Paper Nominee</i>
[<a href="papers/mixed-abilities-assets-2021.pdf">pdf</a>]</li>
<li>Naba Rizvi, Andrew Begel, and Hala Annabi. <b>Inclusive Interpersonal Communication Education for Technology
Professionals</b>
In the <i>Proceedings of the 27th Americas Conference on Information Systems</i>, (Online). August 2021. [<a
href="papers/begel-amcis2021.pdf">pdf</a>]</li>
<li>Andrew Begel, James Dominic, Conner Phillis, Thomas Beeson, and Paige Rodeghero.
<b>How a Remote Video Game Coding Camp Improved Autistic College Students’ Self-Efficacy in
Communication</b>.
In the <i>Proceedings of the 52nd Technical Symposium on Computer Science Education</i>, Canada (Online).
March
2021. <i>Best Paper Award</i>.
[<a
href="https://www.microsoft.com/en-us/research/publication/how-a-remote-video-game-coding-camp-improved-autistic-college-students-self-efficacy-in-communication/">web</a>]
[<a href="papers/autism-coding-camp.pdf">pdf</a>]
</li>
<li>Andrew Begel, John Tang, Sean Andrist, Mike Barnett, Tony Carbary, Piali Choudhury, Ed Cutrell, Alberto
Fung, Sasa Junuzovic, Daniel McDuff,
Kael Rowan, Shibashankar Sahoo, Jennifer Frances Waldern, Jessica Wolk, Hui Zheng, and Annuska Zolyomi.
<b>Lessons Learned in Designing AI for Autistic Adults</b>. In the <i>Proceedings of the 22nd International
ACM SIGACCESS Conference on Computers and Accessibility</i>.
Athens, Greece (Online). October 2020. [<a href="papers/lessons-learned-autism.pdf">pdf</a>]
</li>
<li>Annuska Zolyomi, Andrew Begel, Jennifer Frances Waldern, John Tang, Mike Barnett, Edward Cutrell,
Daniel McDuff, Sean Andrist, and Meredith Ringel Morris. <b>Managing Stress: The Needs of Autistic Adults in
Video
Conferencing</b>. In the <i>Proceedings of the ACM 2019 Conference on Computer Supported Cooperative
Work</i>. Austin, Texas,
USA. November 2019. <i>Best Paper Honorable Mention Award</i> [<a
href="papers/video-calling-autism.pdf">pdf</a>]</li>
<li>Saleema Amershi, Andrew Begel, Christian Bird, Robert DeLine, Harald Gall, Ece Kamar, Nachiappan Nagappan,
Besmira
Nushi, and Thomas Zimmermann. <b>Software Engineering for Machine Learning: A Case Study</b>. In the
<i>Proceedings of the 41st International Conference on
Software Engineering. Software Engineering in Practice Track.</i> Montreal, Quebec, Canada. May
2019. <i>Best Paper Award</i>. [<a href="papers/Software_Engineering_for_ML.pdf">pdf</a>]
</li>
<li>Michael Hilton and Andrew Begel. <b>A Study of the
Organizational Dynamics of Software Teams</b>. In the
<i>Proceedings of the 40th International Conference on
Software Engineering. Software Engineering in Practice Track.</i> Gothenburg, Sweden. May
2018. [<a href="papers/orgdynamics.pdf">pdf</a>]
</li>
<li>Janet Siegmund, Norman Peitek, Chris Parnin, Sven Apel, Johannes Hofmeister, Christian Kaestner, Andrew
Begel, Anja Bethmann, and André Brechmann. <b>Measuring Neural Efficiency of Program
Comprehension.</b> In the <i>Proceedings of the 11th Joint Meeting of the European Software Engineering
Conference and the ACM SIGSOFT Symposium on the Foundations of Software Engineering</i>. Paderborn,
Germany. September 2017. [<a href="papers/fse-2017-paper.pdf">pdf</a>]</li>
<li>Sarah D'Angelo and Andrew Begel. <b>Improving
Communication Between Pair Programmers Using Shared Gaze
Awareness.</b> In the <i>Proceedings of the 2017 CHI
Conference on Human Factors in Computing
Systems</i>. Denver, Colorado. April 2017. <i>Best Paper Honorable Mention Award</i>. [<a
href="https://doi.org/10.1145/3025453.3025573">pdf</a>]</li>
<li>Miryung Kim, Thomas Zimmermann, Robert DeLine, and Andrew Begel. <b>The Emerging Role of Data Scientists on
Software Development Teams.</b> In the </i>Proceedings of the 38th International Conference on Software
Engineering.</i> Austin, Texas. May 2016. [<a href="http://doi.acm.org/10.1145/2884781.2884783">pdf</a>]
<li>Meredith Ringel Morris, Andrew Begel, and Ben Wiedermann. <b>Understanding the Challenges Faced by
Neurodiverse Software Engineering Employees: Towards a More Inclusive and Productive Technical
Workforce.</b> In the <i>Proceedings of the 17th International ACM SIGACCESS Conference on Computers and
Accessibility.</i> Lisbon, Portugal. October, 2015. <i>Best Paper Award</i>. [<a
href="http://doi.acm.org/10.1145/2700648.2809841">pdf</a>]
<li>Teresa Busjahn, Roman Bednarik, Andrew Begel, Martha Crosby, James H. Paterson, Carsten Schulte, Bonita
Sharif, and Sascha Tamm. <b>Eye movements in code reading: relaxing the linear order.</b> In the
<i>Proceedings of the 23rd IEEE International Conference on Program Comprehension.</i> Florence, Italy. May
2015. [<a href="http://dx.doi.org/10.1109/ICPC.2015.36">pdf</a>]
<li>Teresa Busjahn, Carsten Schulte, Bonita Sharif, Simon, Andrew Begel, Michael Hansen, Roman Bednarik, Paul
Orlov, Petri Ihantola, Galina Shchekotova, and Maria Antropova. <b>Eye Tracking in Computing Education.</b>
In the <i>Proceedings of the 10th Annual Conference on International Computing Education Research.</i>
Glasgow, Scotland, United Kingdom. August 2014. [<a href="papers/icer818-busjahn.pdf">pdf</a>]</li>
</ol>
<h2 class="later">Journal Articles</h2>
<ol reversed>
<li>Zohreh Sharafi, Bonita Sharif, Yann-Gaël Guéhéneuc, Andrew Begel, Roman Bednarik, Martha
Crosby. <b>A
Practical Guide on Conducting Eye Tracking Studies in Software Engineering.</b> In <i>Empirical Software
Engineering</i>. (<b>25</b>)5. June 12 2020. pp. 3128—3174
[<a href="papers/A_Practical_Guide_on_Conducting_Eye_Tracking_Studies_in_Software_Engineering.pdf">pdf</a>]
[<a href="https://doi.org/10.1007/s10664-020-09829-4">doi</a>]</li>
<li>Hana Vrzakova, Andrew Begel, Lauri Mehtätalo, Roman Bednarik.
<b>Affect Recognition in Code Review: An In-situ Biometric Study of Reviewer's Affect</b>.
In <i>Journal of Systems and Software</i>. (<b>159</b>) 1. January 2020.
[<a href="papers/affect-recognition-in-situ-biometric-study.pdf">pdf</a>]
</li>
<li>Paul Luo Li, Amy J. Ko, Andrew Begel. <b>What Distinguishes Great Software Engineers?</b>
In <i>Empirical Software Engineering</i>. (<b>25</b>) 1. December 2019.
[<a href="https://doi.org/10.1007/s10664-019-09773-y">doi</a>]</li>
</ol>
<h2 class="later">Workshop Papers</h2>
<ol reversed>
<li>Catie Baker, Andrew Begel, Matthew Butler, Anat Caspi, Ramy Ghazal, Neal Kingston, Clayton Lewis, Colleen Lewis,
Kelly Mack, Irene Mbari-Kirika, Keita Ohshiro, Paige Rodeghero, Kristen Shinohara,
Julie Smith, Namrata Srivastava, Kat Steele, Murtaza Tamjeed, John Tang, Adiam Tesfay, Momona Yamagami.
<b>Accessible Computing Education in Colleges and Universities</b> In the <i>Proceedings of the Accessible
Computer Science Education Fall Workshop</i>. (Online). November 2020.
<a href="https://www.microsoft.com/en-us/research/uploads/prod/2021/02/Accessible-CS-Ed-in-Colleges-and-Universities_Andrew-Begel.pdf">pdf</a>]
</li>
</ol>
<h2 class="later">Book Chapters</h2>
<ol reversed>
<li>Andrew Begel and Amy J. Ko. <b>Informal Learning</b>. Book chapter. In Sally A. Fincher and Anthony V. Robins,
editors. <b>The Cambridge Handbook of Computing Education Research</b>. Cambridge University Press. April 2019.
[<a href="https://www.amazon.com/Cambridge-Computing-Education-Handbooks-Psychology/dp/1108721893">Book
chapter</a>]</li>
</ol>
</dd>
<dd class="clear"></dd>
<dt>Academic Leadership</dt>
<dd>
<h2>Workshops</h2>
<ol reversed>
<li>Andrew Begel, Hala Annabi, and Kathryn Dow-Burger. <b>4th Annual Autism at Work Research Workshop</b> April
2022.
[<a href="https://www.microsoft.com/en-us/research/event/4th-annual-autism-at-work-research-workshop/">web
site</a>]</li>
<li>Andrew Begel, Hala Annabi, and Kathryn Dow-Burger. <b>3rd Annual Autism at Work Research Workshop</b> April
2021.
[<a href="https://www.microsoft.com/en-us/research/event/third-autism-at-work-research-workshop/">web
site</a>]</li>
<li>Andrew Begel, Anat Caspi, Heather Dowdy, Richard Ladner, Clayton Lewis, Cecily Morrison, Teddy Seyed, Roy Zimmermann.
<b>Accessible Computer Science Education Fall Workshop</b> (Online). November 2020.
[<a href="https://www.microsoft.com/en-us/research/event/accessible-computer-science-education-fall-workshop/">web site</a>]
</li>
</ol>
</dd>
<dd class="clear"></dd>
</dl>
<div class="clear"></div>
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