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Alteration Signalling #4

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aliasAnonymous opened this issue Aug 24, 2016 · 3 comments
Open

Alteration Signalling #4

aliasAnonymous opened this issue Aug 24, 2016 · 3 comments

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@aliasAnonymous
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I added a hotkey to allow a signal in alteration crafting.
Shift z will send a click to the server, wait, and then copy the item to clipboard. If the alteration signal is turned on, the item will be evaluated with the user pre-sets in AlterationCraftingSignalInput.txt to communicate whether a desired outcome was achieved.

It can't be pulled because aRTy42 branch has functionality changes based on SHIFT being depressed.
Shift is tied to mass-crafting as well as the filling of AffixLines tiers, which are used in evaluation.

This feature seems valuable, and the logic necessary exists in this project already. It could be expanded to chaos crafting as well.

@aRTy42
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aRTy42 commented Aug 24, 2016

I need to take a look at the current shift functionality, because I'm not familiar enough with it. Also, I need to check with GGG whether applying an orb and using ctrl+c with one key press might violate their "one key one command" policy regarding macros/scripts.

@tbarusseau
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An automatic alteration-spamming with basic rules to follow would indeed be a very valuable feature in my opinion.

@aRTy42
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aRTy42 commented Dec 6, 2016

Completely automatic would pretty certainly violate GGG's policy on macros. This feature is about having the script display a comment or something similar below the stats in the info popup. You still have to click or press a button for each alteration/chaos/divine/...

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