From fc41652cc1312391e7afcbf17c197e59ae0d0a6f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ivo=20Elezovi=C4=87?= Date: Mon, 5 Feb 2024 11:20:02 +0100 Subject: [PATCH] Add default constructor. (#249) --- ModLoader/ModFilesystem.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/ModLoader/ModFilesystem.h b/ModLoader/ModFilesystem.h index 988ed4e4..25c972c5 100644 --- a/ModLoader/ModFilesystem.h +++ b/ModLoader/ModFilesystem.h @@ -15,6 +15,8 @@ namespace commonItems class ModFilesystem { public: + explicit ModFilesystem() = default; + // The constructor establishes the root of the filesystem. // game_root points at the game's root folder, and all paths in the lookup functions will be based on that root. // mods is a list of the mods applied, in increasing order of precedence. Later mods will override files in the game root or earlier mods, and their