From 8c3e80a51806d7c8694ca30c2cf8a5815cdb7d34 Mon Sep 17 00:00:00 2001 From: James Rakich Date: Mon, 15 May 2017 23:22:58 +1000 Subject: [PATCH] Final commit for release Version 1.2. --- X2CommunityHighlander.XCOM_sln | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/X2CommunityHighlander.XCOM_sln b/X2CommunityHighlander.XCOM_sln index da9f9ff..f740b60 100644 --- a/X2CommunityHighlander.XCOM_sln +++ b/X2CommunityHighlander.XCOM_sln @@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00 # XCOM ModBuddy Solution File, Format Version 11.00 VisualStudioVersion = 12.0.21005.1 MinimumVisualStudioVersion = 10.0.40219.1 -Project("{5DAE07AF-E217-45C1-8DE7-FF99D6011E8A}") = "X2CommunityHighlander", "X2CommunityHighlander\X2CommunityHighlander.x2proj", "{D9B9FA48-344E-40F3-AB17-B4FAAD7B497B}" +Project("{5DAE07AF-E217-45C1-8DE7-FF99D6011E8A}") = "X2CommunityHighlander", "X2CommunityHighlander\X2CommunityHighlander.x2proj", "{7351D0A4-1E68-46D6-B807-1DD252CC9C03}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution @@ -11,10 +11,10 @@ Global Default|XCOM 2 = Default|XCOM 2 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution - {D9B9FA48-344E-40F3-AB17-B4FAAD7B497B}.Debug|XCOM 2.ActiveCfg = Debug|XCOM 2 - {D9B9FA48-344E-40F3-AB17-B4FAAD7B497B}.Debug|XCOM 2.Build.0 = Debug|XCOM 2 - {D9B9FA48-344E-40F3-AB17-B4FAAD7B497B}.Default|XCOM 2.ActiveCfg = Default|XCOM 2 - {D9B9FA48-344E-40F3-AB17-B4FAAD7B497B}.Default|XCOM 2.Build.0 = Default|XCOM 2 + {7351D0A4-1E68-46D6-B807-1DD252CC9C03}.Debug|XCOM 2.ActiveCfg = Debug|XCOM 2 + {7351D0A4-1E68-46D6-B807-1DD252CC9C03}.Debug|XCOM 2.Build.0 = Debug|XCOM 2 + {7351D0A4-1E68-46D6-B807-1DD252CC9C03}.Default|XCOM 2.ActiveCfg = Default|XCOM 2 + {7351D0A4-1E68-46D6-B807-1DD252CC9C03}.Default|XCOM 2.Build.0 = Default|XCOM 2 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE