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The loading screen would cycle through these images with a "fade transition" kinda thing.
Would be pretty useful to have some more eye candy/variety for the player while they're loading into a really big level, or if it's a level they'll be visiting somewhat often, or both.
Some bonuses that'd be cool, in descending order of potential usefulness:
1.) A similar system, but this time for the loading screen tip. However, ideally the player will be able to cycle through these themselves by clicking/pressing a button, just so they don't feel pressured to speed-read before it auto-transitions.
2.) A setting to randomize the order of the loading screen image and tip each time the level is opened.
3.) A setting to be able to set the time that needs to pass before an image transition occurs.
The text was updated successfully, but these errors were encountered:
The loading screen would cycle through these images with a "fade transition" kinda thing.
Would be pretty useful to have some more eye candy/variety for the player while they're loading into a really big level, or if it's a level they'll be visiting somewhat often, or both.
Some bonuses that'd be cool, in descending order of potential usefulness:
1.) A similar system, but this time for the loading screen tip. However, ideally the player will be able to cycle through these themselves by clicking/pressing a button, just so they don't feel pressured to speed-read before it auto-transitions.
2.) A setting to randomize the order of the loading screen image and tip each time the level is opened.
3.) A setting to be able to set the time that needs to pass before an image transition occurs.
The text was updated successfully, but these errors were encountered: