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Describe the bug A laser satellite beam striking a tile of height 0 looks fine. The beam touches the ground.
But when striking a tile of height 510 (max), it will be offset so the beam ends at height 1020. The beam is disconnected from the ground.
To Reproduce Steps to reproduce the behavior:
fireWeaponAtLoc("LasSat", x, y, scavengerPlayer);
Expected behavior The beam should always touch the ground, and not be disconnected.
Your System:
The text was updated successfully, but these errors were encountered:
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Describe the bug
A laser satellite beam striking a tile of height 0 looks fine. The beam touches the ground.
But when striking a tile of height 510 (max), it will be offset so the beam ends at height 1020. The beam is disconnected from the ground.
To Reproduce
Steps to reproduce the behavior:
fireWeaponAtLoc("LasSat", x, y, scavengerPlayer);
in a mod to strike different parts of a mapExpected behavior
The beam should always touch the ground, and not be disconnected.
Your System:
The text was updated successfully, but these errors were encountered: