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Add options to set the location of the separate collision mesh or move to correct location #25

@adnanmunawar

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@adnanmunawar

When using the separate "collision mesh" option, AMBF will place the collision mesh origin at the origin of the Rigid Body (or Ghost Object). This can confuse when using the Blender ambf_addon, as the separate collision mesh can be moved around in Blender and thus the user may expect the collision in AMBF to follow suit, which it will not.

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