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sourceGameLounge.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.40629.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sourceGameLounge", "sourceGameLounge.vcxproj", "{B12702AD-ABFB-343A-A199-8E24837244A3}"
ProjectSection(ProjectDependencies) = postProject
{174EF56C-5C8E-4442-9209-93A8DF3A1D04} = {174EF56C-5C8E-4442-9209-93A8DF3A1D04}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NVIDIA", "plugins\NVIDIA\NVIDIA.vcxproj", "{92F3630E-8B8B-467D-9704-D6E17707BE6D}"
ProjectSection(ProjectDependencies) = postProject
{174EF56C-5C8E-4442-9209-93A8DF3A1D04} = {174EF56C-5C8E-4442-9209-93A8DF3A1D04}
{B12702AD-ABFB-343A-A199-8E24837244A3} = {B12702AD-ABFB-343A-A199-8E24837244A3}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "commonDLL", "commonDLL\commonDLL.vcxproj", "{174EF56C-5C8E-4442-9209-93A8DF3A1D04}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B12702AD-ABFB-343A-A199-8E24837244A3}.Release|Win32.ActiveCfg = Release|Win32
{B12702AD-ABFB-343A-A199-8E24837244A3}.Release|Win32.Build.0 = Release|Win32
{92F3630E-8B8B-467D-9704-D6E17707BE6D}.Release|Win32.ActiveCfg = Release|Win32
{92F3630E-8B8B-467D-9704-D6E17707BE6D}.Release|Win32.Build.0 = Release|Win32
{174EF56C-5C8E-4442-9209-93A8DF3A1D04}.Release|Win32.ActiveCfg = Release|Win32
{174EF56C-5C8E-4442-9209-93A8DF3A1D04}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal