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Update 20240719 - Implemented Basic CT Animations
Implemented the Look-at-Target animation for the Cannon Turret. [CHANGELOG] 🟢 Added setCustomAnimation method to Cannon Turret's model class. 🟢 Added custom eye height for Cannon Turret. 🟢 Added a trigger animation for when the Cannon Turret shoots (WIP). 🟢 Added a default or base tick method for Turret Entities. 🟢 Added isCollidable and isPushable methods for base Turret Entity class. 🟡 Updated getEntityItem return value. 🟡 Updated heal sound for Cannon Turret. 🟡 Moved the Projectile entity instance from outside the target conditional statement to inside to prevent it from running when not needed in Turret Entity class. 🔴 Removed the custom debug message when using the Turret Item.
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