How to manually change reputation of a town? #1397
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Hi - if I understand right, each individual town has its own reputation towards the player faction, is that right? Once the reputation is high enough, it wont be spawning the hostile faction, right? We are currently running a campaign with a story teller heavy focus. Is there a way for a game master to manually change the reputation of a town with a script command? |
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Replies: 1 comment 3 replies
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Hello,
No, it is a global one
No, enemy hostile spawn doesn't rely on reputation
Change the value of Cheers |
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Hello,
No, it is a global one
No, enemy hostile spawn doesn't rely on reputation
https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/fnc/city/activate.sqf#L103-L120
The number of hostile is defined the first time you enter in a city. It is a mix between the type of city, the group ratio define in mission parameter (
Enemy density
) and theDensity of military in house
(if you select 100%, all enemy will be in house)After that, when you enter a…