Possible to set random parameter? #1328
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ghost
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Hello,
Yes this. To be accurate it depends on setting. The enemy density parameter is used when you enter the first time in a city. So if you change this setting between two save, cities activated Will not be affected but city newly activate will check this setting |
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Hello!
Is it possible to create an array of factions and select one randomly on mission startup?
I was considering adding this to Params.hpp, so that we would have an automatic variety of factions on one mission file.
Also,
Are parameter settings saved to each mission database run? Or does it reset to default every time server restarts (but loads a save game).
Thanks!
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