diff --git a/=BTC=co@30_Hearts_and_Minds.Altis/core/def/param.hpp b/=BTC=co@30_Hearts_and_Minds.Altis/core/def/param.hpp
index bca22560e..c20c82397 100644
--- a/=BTC=co@30_Hearts_and_Minds.Altis/core/def/param.hpp
+++ b/=BTC=co@30_Hearts_and_Minds.Altis/core/def/param.hpp
@@ -6,13 +6,13 @@ class Params {
default = 0;
};
class btc_p_time { // Set the start time:
- title = __EVAL(format [" %1", localize "STR_BTC_HAM_PARAM_TIME_START"]);
+ title = __EVAL(format [" %1", localize "STR_A3_CFGVEHICLES_MODULEDATE_F_ARGUMENTS_HOUR_0"]);
values[]={1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24};
texts[]={"1","2","3","4","5","6","7","8","9","10","11","12","13","14","15","16","17","18","19","20","21","22","23","24"};
default = 12;
};
class btc_p_acctime { // Acceleration time multiplier:
- title = __EVAL(format [" %1", localize "STR_BTC_HAM_PARAM_TIME_MULTIP"]);
+ title = __EVAL(format [" %1", localize "STR_USRACT_TIME_INC"]);
values[]={1,2,3,4,5,6,7,8,9,10,11,12};
texts[]={"1","2","3","4","5","6","7","8","9","10","11","12"};
default = 5;
@@ -74,13 +74,13 @@ class Params {
class btc_p_ied { // IEDs ratio:
title = __EVAL(format [" %1", localize "STR_BTC_HAM_PARAM_IED_RATIO"]);
values[]={0, 1, 2, 3};
- texts[]={$STR_DISABLED,$STR_BTC_HAM_PARAM_IED_RATIO_LOW,$STR_BTC_HAM_PARAM_IED_RATIO_NORMAL,$STR_BTC_HAM_PARAM_IED_RATIO_HIGH}; //texts[]={"Off","Low","Normal","High"};
+ texts[]={$STR_DISABLED,$STR_A3_TIME_TRIALS_MISCTT_ROF_25,$STR_3DEN_ATTRIBUTES_SPEEDMODE_NORMAL,$STR_A3_TIME_TRIALS_MISCTT_ROF_21}; //texts[]={"Off","Low","Normal","High"};
default = 2;
};
class btc_p_ied_spot { // IEDs spotting difficulty:
title = __EVAL(format [" %1", localize "STR_BTC_HAM_PARAM_IED_SPOT"]);
values[]={0, 1, 2};
- texts[]={$STR_BTC_HAM_PARAM_IED_SPOT_VERYEASY,$STR_BTC_HAM_PARAM_IED_SPOT_EASY,$STR_BTC_HAM_PARAM_IED_RATIO_NORMAL}; //texts[]={"Very easy","Easy","Normal"};
+ texts[]={$STR_BTC_HAM_PARAM_IED_SPOT_VERYEASY,$STR_BTC_HAM_PARAM_IED_SPOT_EASY,$STR_3DEN_ATTRIBUTES_SPEEDMODE_NORMAL}; //texts[]={"Very easy","Easy","Normal"};
default = 2;
};
class btc_p_ied_drone { // Drone bomber:
@@ -98,7 +98,7 @@ class Params {
class btc_p_hideout_n { // Hideout numbers:
title = __EVAL(format [" %1", localize "STR_BTC_HAM_PARAM_HIDE_NUMBERS"]);
values[]={99,1,2,3,4,5};
- texts[]={$STR_BTC_HAM_PARAM_HIDE_NUMBERS_RND,"1","2","3","4","5"}; //texts[]={"Random","1","2","3","4","5"};
+ texts[]={$STR_3DEN_ATTRIBUTES_OBJECTTEXTURE_RANDOM_TEXT,"1","2","3","4","5"}; //texts[]={"Random","1","2","3","4","5"};
default = 5;
};
class btc_p_cache_info_def { // Info cache distance:
@@ -138,67 +138,67 @@ class Params {
default = 0;
};
class btc_p_set_skill { // Set skill?
- title = __EVAL(format [" %1", localize "STR_BTC_HAM_PARAM_SKILL_ONOFF"]);
+ title = __EVAL(format [" %1?", localize "STR_A3_CFGVEHICLES_MODULESKILL_F_0"]);
values[]={0,1};
texts[]={$STR_DISABLED,$STR_ENABLED};
default = 1;
};
class btc_p_set_skill_general { // Set skill, general
- title = __EVAL(format [" %1", localize "STR_BTC_HAM_PARAM_SKILL_GEN"]);
+ title = __EVAL(format [" %1, %2", localize "STR_A3_CFGVEHICLES_MODULESKILL_F_0", localize "STR_3DEN_SCENARIO_TEXTSINGULAR"]);
values[]={0,1,2,3,4,5,6,7,8,9,10};
texts[]={"0","0.1","0.2","0.3","0.4","0.5","0.6","0.7","0.8","0.9","1"};
default = 0;
};
class btc_p_set_skill_aimingAccuracy { // Set skill, aimingAccuracy
- title = __EVAL(format [" %1", localize "STR_BTC_HAM_PARAM_SKILL_AIMACC"]);
+ title = __EVAL(format [" %1, %2", localize "STR_A3_CFGVEHICLES_MODULESKILL_F_0", localize "STR_BTC_HAM_PARAM_SKILL_AIMACC"]);
values[]={0,1,2,3,4,5,6,7,8,9,10};
texts[]={"0","0.1","0.2","0.3","0.4","0.5","0.6","0.7","0.8","0.9","1"};
default = 1;
};
class btc_p_set_skill_aimingShake { // Set skill, aimingShake
- title = __EVAL(format [" %1", localize "STR_BTC_HAM_PARAM_SKILL_AIMSKILL"]);
+ title = __EVAL(format [" %1, %2", localize "STR_A3_CFGVEHICLES_MODULESKILL_F_0", localize "STR_BTC_HAM_PARAM_SKILL_AIMSKILL"]);
values[]={0,1,2,3,4,5,6,7,8,9,10};
texts[]={"0","0.1","0.2","0.3","0.4","0.5","0.6","0.7","0.8","0.9","1"};
default = 4;
};
class btc_p_set_skill_aimingSpeed { // Set skill, aimingSpeed
- title = __EVAL(format [" %1", localize "STR_BTC_HAM_PARAM_SKILL_AIMSPEED"]);
+ title = __EVAL(format [" %1, %2", localize "STR_A3_CFGVEHICLES_MODULESKILL_F_0", localize "STR_BTC_HAM_PARAM_SKILL_AIMSPEED"]);
values[]={0,1,2,3,4,5,6,7,8,9,10};
texts[]={"0","0.1","0.2","0.3","0.4","0.5","0.6","0.7","0.8","0.9","1"};
default = 3;
};
class btc_p_set_skill_endurance { // Set skill, endurance
- title = __EVAL(format [" %1", localize "STR_BTC_HAM_PARAM_SKILL_ENDURANCE"]);
+ title = __EVAL(format [" %1, %2", localize "STR_A3_CFGVEHICLES_MODULESKILL_F_0", localize "STR_A3_VR_STAMINA"]);
values[]={0,1,2,3,4,5,6,7,8,9,10};
texts[]={"0","0.1","0.2","0.3","0.4","0.5","0.6","0.7","0.8","0.9","1"};
default = 5;
};
class btc_p_set_skill_spotDistance { // Set skill, spotDistance
- title = __EVAL(format [" %1", localize "STR_BTC_HAM_PARAM_SKILL_SPOTDIST"]);
+ title = __EVAL(format [" %1, %2", localize "STR_A3_CFGVEHICLES_MODULESKILL_F_0", localize "STR_BTC_HAM_PARAM_SKILL_SPOTDIST"]);
values[]={0,1,2,3,4,5,6,7,8,9,10};
texts[]={"0","0.1","0.2","0.3","0.4","0.5","0.6","0.7","0.8","0.9","1"};
default = 9;
};
class btc_p_set_skill_spotTime { // Set skill, spotTime
- title = __EVAL(format [" %1", localize "STR_BTC_HAM_PARAM_SKILL_SPOTTIME"]);
+ title = __EVAL(format [" %1, %2", localize "STR_A3_CFGVEHICLES_MODULESKILL_F_0", localize "STR_BTC_HAM_PARAM_SKILL_SPOTTIME"]);
values[]={0,1,2,3,4,5,6,7,8,9,10};
texts[]={"0","0.1","0.2","0.3","0.4","0.5","0.6","0.7","0.8","0.9","1"};
default = 7;
};
class btc_p_set_skill_courage { // Set skill, courage
- title = __EVAL(format [" %1", localize "STR_BTC_HAM_PARAM_SKILL_COURAGE"]);
+ title = __EVAL(format [" %1, %2", localize "STR_A3_CFGVEHICLES_MODULESKILL_F_0", localize "STR_BTC_HAM_PARAM_SKILL_COURAGE"]);
values[]={0,1,2,3,4,5,6,7,8,9,10};
texts[]={"0","0.1","0.2","0.3","0.4","0.5","0.6","0.7","0.8","0.9","1"};
default = 2;
};
class btc_p_set_skill_reloadSpeed { // Set skill, reloadSpeed
- title = __EVAL(format [" %1", localize "STR_BTC_HAM_PARAM_SKILL_RELOAD"]);
+ title = __EVAL(format [" %1, %2", localize "STR_A3_CFGVEHICLES_MODULESKILL_F_0", localize "STR_BTC_HAM_PARAM_SKILL_RELOAD"]);
values[]={0,1,2,3,4,5,6,7,8,9,10};
texts[]={"0","0.1","0.2","0.3","0.4","0.5","0.6","0.7","0.8","0.9","1"};
default = 10;
};
class btc_p_set_skill_commanding { // Set skill, commanding
- title = __EVAL(format [" %1", localize "STR_BTC_HAM_PARAM_SKILL_COMMANDING"]);
+ title = __EVAL(format [" %1, %2", localize "STR_A3_CFGVEHICLES_MODULESKILL_F_0", localize "STR_A3_CFGHINTS0"]);
values[]={0,1,2,3,4,5,6,7,8,9,10};
texts[]={"0","0.1","0.2","0.3","0.4","0.5","0.6","0.7","0.8","0.9","1"};
default = 7;
@@ -248,7 +248,7 @@ class Params {
class btc_p_arsenal_Restrict { // Restricted arsenal (See /define_mod.sqf):
title = __EVAL(format [" %1", localize "STR_BTC_HAM_PARAM_ARSENAL_ARSENALRESTR"]);
values[]={0,1,2,3};
- texts[] = {$STR_DISABLED,$STR_BTC_HAM_PARAM_ARSENAL_ARSENALRESTR_FULL,$STR_BTC_HAM_PARAM_ARSENAL_ARSENALRESTR_REMOVEONLY,$STR_BTC_HAM_PARAM_ARSENAL_ARSENALRESTR_FILTER}; //texts[]={"Off","Full","Remove only (works only with ACE3-Arsenal)","Filter on player role (works only with ACE3-Arsenal)"};
+ texts[] = {$STR_DISABLED,$STR_3DEN_ATTRIBUTES_SPEEDMODE_FULL,$STR_BTC_HAM_PARAM_ARSENAL_ARSENALRESTR_REMOVEONLY,$STR_BTC_HAM_PARAM_ARSENAL_ARSENALRESTR_FILTER}; //texts[]={"Off","Full","Remove only (works only with ACE3-Arsenal)","Filter on player role (works only with ACE3-Arsenal)"};
default = 3;
};
class btc_p_autoloadout { // Automatic loadout:
@@ -272,7 +272,7 @@ class Params {
class btc_p_rep { // Reputation at start:
title = __EVAL(format [" %1", localize "STR_BTC_HAM_PARAM_OTHER_REPSTART"]);
values[]={0, 200, 500, 750};
- texts[]={$STR_BTC_HAM_PARAM_OTHER_REPSTART_VLOW,$STR_BTC_HAM_PARAM_IED_RATIO_LOW,$STR_BTC_HAM_PARAM_IED_RATIO_NORMAL,$STR_BTC_HAM_PARAM_IED_RATIO_HIGH}; //texts[]={"Very Low","Low","Normal","High"};
+ texts[]={$STR_BTC_HAM_PARAM_OTHER_REPSTART_VLOW,$STR_A3_TIME_TRIALS_MISCTT_ROF_25,$STR_3DEN_ATTRIBUTES_SPEEDMODE_NORMAL,$STR_A3_TIME_TRIALS_MISCTT_ROF_21}; //texts[]={"Very Low","Low","Normal","High"};
default = 200;
};
class btc_p_city_radius { // Spawn city radius offset:
diff --git a/=BTC=co@30_Hearts_and_Minds.Altis/core/doc.sqf b/=BTC=co@30_Hearts_and_Minds.Altis/core/doc.sqf
index f7fad48ba..e9976bf07 100644
--- a/=BTC=co@30_Hearts_and_Minds.Altis/core/doc.sqf
+++ b/=BTC=co@30_Hearts_and_Minds.Altis/core/doc.sqf
@@ -1,4 +1,4 @@
-private _MainCategory = localize "STR_BTC_HAM_DOC_TITLE";
+private _MainCategory = localize "str_3den_display3den_menubar_helpdoc_text";
player createDiarySubject [_MainCategory, _MainCategory];
//Headless and Data base
@@ -11,7 +11,7 @@ player createDiaryRecord [_MainCategory, [localize "STR_BTC_HAM_DOC_WOUNDS_TITLE
player createDiaryRecord [_MainCategory, [localize "STR_BTC_HAM_DOC_DEAFNESS_TITLE", localize "STR_BTC_HAM_DOC_DEAFNESS_TEXT"]];
//Vehicles
-player createDiaryRecord [_MainCategory, [localize "STR_BTC_HAM_DOC_VEHICLES_TITLE", localize "STR_BTC_HAM_DOC_VEHICLES_TEXT"]];
+player createDiaryRecord [_MainCategory, [localize "str_a3_cfghints_command_vehicles1", localize "STR_BTC_HAM_DOC_VEHICLES_TEXT"]];
//Side Mission
player createDiaryRecord [_MainCategory, [localize "STR_BTC_HAM_DOC_SIDEMISSION_TITLE", localize "STR_BTC_HAM_DOC_SIDEMISSION_TEXT"]];
@@ -20,7 +20,7 @@ player createDiaryRecord [_MainCategory, [localize "STR_BTC_HAM_DOC_SIDEMISSION_
player createDiaryRecord [_MainCategory, ["FOB", localize "STR_BTC_HAM_DOC_FOB_TEXT"]];
//Sling loading
-player createDiaryRecord [_MainCategory, [localize "STR_BTC_HAM_DOC_SLING_TITLE", localize "STR_BTC_HAM_DOC_SLING_TEXT"]];
+player createDiaryRecord [_MainCategory, [localize "STR_A3_SlingLoad1", localize "STR_BTC_HAM_DOC_SLING_TEXT"]];
//Logistic point
player createDiaryRecord [_MainCategory, [localize "STR_BTC_HAM_DOC_LOGISTICP_TITLE", localize "STR_BTC_HAM_DOC_LOGISTICP_TEXT"]];
@@ -29,19 +29,19 @@ player createDiaryRecord [_MainCategory, [localize "STR_BTC_HAM_DOC_LOGISTICP_TI
player createDiaryRecord [_MainCategory, [localize "STR_BTC_HAM_DOC_LOGISTIC_TITLE", localize "STR_BTC_HAM_DOC_LOGISTIC_TEXT"]];
//Hideout
-player createDiaryRecord [_MainCategory, [localize "STR_BTC_HAM_DOC_HIDEOUT_TITLE", localize "STR_BTC_HAM_DOC_HIDEOUT_TEXT"]];
+player createDiaryRecord [_MainCategory, [localize "str_a3_campaign_b_m03_marker02", localize "STR_BTC_HAM_DOC_HIDEOUT_TEXT"]];
//IED
player createDiaryRecord [_MainCategory, ["IED", localize "STR_BTC_HAM_DOC_IED_TEXT"]];
//Intel
-player createDiaryRecord [_MainCategory, [localize "STR_BTC_HAM_DOC_INTEL_TITLE", localize "STR_BTC_HAM_DOC_INTEL_TEXT"]];
+player createDiaryRecord [_MainCategory, [localize "str_a3_mdl_category_intel", localize "STR_BTC_HAM_DOC_INTEL_TEXT"]];
//Reputation
player createDiaryRecord [_MainCategory, [localize "STR_BTC_HAM_DOC_REPUTATION_TITLE", localize "STR_BTC_HAM_DOC_REPUTATION_TEXT"]];
//Orders
-player createDiaryRecord [_MainCategory, [localize "STR_BTC_HAM_DOC_ORDERS_TITLE", localize "STR_BTC_HAM_DOC_ORDERS_TEXT"]];
+player createDiaryRecord [_MainCategory, [localize "str_3den_waypoint_attribute_order_displayname", localize "STR_BTC_HAM_DOC_ORDERS_TEXT"]];
//Traffic
player createDiaryRecord [_MainCategory, [localize "STR_BTC_HAM_DOC_TRAFFIC_TITLE", localize "STR_BTC_HAM_DOC_TRAFFIC_TEXT"]];
@@ -53,7 +53,7 @@ player createDiaryRecord [_MainCategory, [localize "STR_BTC_HAM_DOC_GEAR_TITLE",
player createDiaryRecord [_MainCategory, [localize "STR_BTC_HAM_DOC_INTERACTION_TITLE", localize "STR_BTC_HAM_DOC_INTERACTION_TEXT"]];
//Version
-player createDiaryRecord [_MainCategory, [localize "STR_BTC_HAM_DOC_VERSION_TITLE",
+player createDiaryRecord [_MainCategory, [localize "STR_A3_FM_Welcome4",
format [" Version %1.2 ", btc_version]
]
];
diff --git a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/info/ask_reputation.sqf b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/info/ask_reputation.sqf
index b75320df5..238803abf 100644
--- a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/info/ask_reputation.sqf
+++ b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/info/ask_reputation.sqf
@@ -24,7 +24,7 @@ if ((round random 1) isEqualTo 1) then {
private _info_type = switch (true) do {
case (_rep < 200): {localize "STR_BTC_HAM_CON_INFO_ASKREP_VLOW"}; //very low
case (_rep >= 200 && _rep < 500): {localize "STR_BTC_HAM_CON_INFO_ASKREP_LOW"}; //low
- case (_rep >= 500 && _rep < 750): {localize "STR_BTC_HAM_CON_INFO_ASKREP_NORMAL"}; //normal
+ case (_rep >= 500 && _rep < 750): {toLower localize "str_a3_firing_drills_rule_normal"}; //normal
case (_rep >= 750): {localize "STR_BTC_HAM_CON_INFO_ASKREP_HIGH"}; //high
};
diff --git a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/int/add_actions.sqf b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/int/add_actions.sqf
index 378da7fa2..1ea198a94 100644
--- a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/int/add_actions.sqf
+++ b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/int/add_actions.sqf
@@ -3,13 +3,13 @@
private _action = ["Database", localize "STR_BTC_HAM_ACTION_DATA_MAIN", "\A3\ui_f\data\igui\cfg\simpleTasks\letters\D_ca.paa", {}, {serverCommandAvailable "#logout" || !isMultiplayer}] call ace_interact_menu_fnc_createAction;
[player, 1, ["ACE_SelfActions"], _action] call ace_interact_menu_fnc_addActionToObject;
-_action = ["request_save", localize "STR_BTC_HAM_ACTION_DATA_SAVE", "\A3\ui_f\data\igui\cfg\simpleTasks\types\download_ca.paa", {call btc_fnc_db_request_save;}, {true}] call ace_interact_menu_fnc_createAction;
+_action = ["request_save", localize "str_3den_display3den_menubar_missionsave_text", "\A3\ui_f\data\igui\cfg\simpleTasks\types\download_ca.paa", {call btc_fnc_db_request_save;}, {true}] call ace_interact_menu_fnc_createAction;
[player, 1, ["ACE_SelfActions", "Database"], _action] call ace_interact_menu_fnc_addActionToObject;
-_action = ["request_delete", localize "STR_BTC_HAM_ACTION_DATA_DELETE", "\A3\ui_f\data\igui\cfg\simpleTasks\types\exit_ca.paa", {call btc_fnc_db_request_delete;}, {true}] call ace_interact_menu_fnc_createAction;
+_action = ["request_delete", localize "str_a3_cfgvehicles_modulerespawnvehicle_f_arguments_wreck_values_delete_0", "\A3\ui_f\data\igui\cfg\simpleTasks\types\exit_ca.paa", {call btc_fnc_db_request_delete;}, {true}] call ace_interact_menu_fnc_createAction;
[player, 1, ["ACE_SelfActions", "Database"], _action] call ace_interact_menu_fnc_addActionToObject;
//Intel
-_action = ["Search_intel", localize "STR_BTC_HAM_ACTION_INTEL_SEARCH", "\A3\ui_f\data\igui\cfg\simpleTasks\types\search_ca.paa", {(_this select 0) spawn btc_fnc_info_search_for_intel;}, {!Alive (_this select 0)}] call ace_interact_menu_fnc_createAction;
+_action = ["Search_intel", localize "STR_A3_Showcase_Marksman_BIS_tskIntel_title", "\A3\ui_f\data\igui\cfg\simpleTasks\types\search_ca.paa", {(_this select 0) spawn btc_fnc_info_search_for_intel;}, {!Alive (_this select 0)}] call ace_interact_menu_fnc_createAction;
{[_x, 0, ["ACE_MainActions"], _action] call ace_interact_menu_fnc_addActionToClass;} forEach (btc_type_units + btc_type_divers);
_action = ["Interrogate_intel", localize "STR_BTC_HAM_ACTION_INTEL_INTERROGATE", "\a3\Ui_f\data\GUI\Cfg\CommunicationMenu\instructor_ca.paa", {[(_this select 0),true] spawn btc_fnc_info_ask;}, {Alive (_this select 0) && {[_this select 0] call ace_common_fnc_isAwake} && captive (_this select 0)}] call ace_interact_menu_fnc_createAction;
{[_x, 0, ["ACE_MainActions"], _action] call ace_interact_menu_fnc_addActionToClass;} forEach (btc_type_units + btc_type_divers);
@@ -23,7 +23,7 @@ _action = ["Repair_wreck", localize "STR_BTC_HAM_ACTION_LOGPOINT_REPWRECK", "\A3
[btc_create_object, 0, ["ACE_MainActions", "Logistic"], _action] call ace_interact_menu_fnc_addActionToObject;
_action = ["Require_veh", localize "STR_BTC_HAM_ACTION_LOGPOINT_REQVEH", "\A3\ui_f\data\map\vehicleicons\iconCar_ca.paa", {[btc_create_object_point] spawn btc_fnc_arsenal_garage}, {(serverCommandAvailable "#logout" || !isMultiplayer) and btc_p_garage}, {}, [], [0, 0, 0], 5] call ace_interact_menu_fnc_createAction;
[btc_create_object, 0, ["ACE_MainActions", "Logistic"], _action] call ace_interact_menu_fnc_addActionToObject;
-_action = ["Tool", localize "STR_BTC_HAM_ACTION_COPYPASTE_TOOL", "\A3\ui_f\data\igui\cfg\simpleTasks\letters\T_ca.paa", {}, {true}] call ace_interact_menu_fnc_createAction;
+_action = ["Tool", localize "str_3den_display3den_menubar_tools_text", "\A3\ui_f\data\igui\cfg\simpleTasks\letters\T_ca.paa", {}, {true}] call ace_interact_menu_fnc_createAction;
[btc_create_object, 0, ["ACE_MainActions"], _action] call ace_interact_menu_fnc_addActionToObject;
_action = ["Copy", localize "STR_BTC_HAM_ACTION_COPYPASTE_COPY", "\A3\ui_f\data\igui\cfg\simpleTasks\types\download_ca.paa", {[btc_create_object_point] spawn btc_fnc_log_copy}, {true}, {}, [], [0, 0, 0.4], 5] call ace_interact_menu_fnc_createAction;
[btc_create_object, 0, ["ACE_MainActions", "Tool"], _action] call ace_interact_menu_fnc_addActionToObject;
@@ -39,7 +39,7 @@ _action = ["Mount_FOB", localize "STR_BTC_HAM_ACTION_FOB_MOUNT", "\A3\Ui_f\data\
[btc_fob_mat, 0, ["ACE_MainActions", "Logistic"], _action] call ace_interact_menu_fnc_addActionToClass;
_action = ["Dismantle_FOB", localize "STR_BTC_HAM_ACTION_FOB_DISMANTLE", "", {(_this select 0) spawn btc_fnc_fob_dismantle}, {true}, {}, [], [0, 0, -2], 5] call ace_interact_menu_fnc_createAction;
[btc_fob_flag, 0, ["ACE_MainActions"], _action] call ace_interact_menu_fnc_addActionToClass;
-_action = ["Place", localize "STR_BTC_HAM_ACTION_FOB_PLACE", "\A3\ui_f\data\map\markers\military\end_CA.paa", {(_this select 0) spawn btc_fnc_log_place}, {!btc_log_placing}] call ace_interact_menu_fnc_createAction;
+_action = ["Place", localize "STR_3DEN_Display3DEN_ControlsHint_Place", "\A3\ui_f\data\map\markers\military\end_CA.paa", {(_this select 0) spawn btc_fnc_log_place}, {!btc_log_placing}] call ace_interact_menu_fnc_createAction;
{[_x, 0, ["ACE_MainActions", "Logistic"], _action] call ace_interact_menu_fnc_addActionToClass;} forEach btc_log_def_placeable;
//Orders
diff --git a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/capture_officer.sqf b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/capture_officer.sqf
index 3c32cd6ad..d2428db33 100644
--- a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/capture_officer.sqf
+++ b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/capture_officer.sqf
@@ -34,7 +34,7 @@ btc_side_jip_data remoteExec ["btc_fnc_task_create", 0];
//// Create markers \\\\
private _marker1 = createMarker [format ["sm_2_%1", getPos _city1], getPos _city1];
_marker1 setMarkerType "hd_flag";
-[_marker1, "STR_BTC_HAM_SIDE_CONVOY_MRKSTART"] remoteExec ["btc_fnc_set_markerTextLocal", [0, -2] select isDedicated, _marker1]; //Convoy Start
+[_marker1, "str_a3_campaign_b_m06_marker01"] remoteExec ["btc_fnc_set_markerTextLocal", [0, -2] select isDedicated, _marker1]; //Convoy Start
_marker1 setMarkerSize [0.6, 0.6];
private _marker2 = createMarker [format ["sm_2_%1", _pos2], _pos2];
diff --git a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/checkpoint.sqf b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/checkpoint.sqf
index ba02792a5..f519ca42b 100644
--- a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/checkpoint.sqf
+++ b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/checkpoint.sqf
@@ -33,7 +33,7 @@ for "_i" from 1 to (1 + round random 2) do {
//// Create marker \\\\
private _marker = createMarker [format ["sm_2_%1", _pos], _pos];
_marker setMarkerType "hd_flag";
- [_marker, "STR_BTC_HAM_SIDE_CHECKPOINT_MRK"] remoteExec ["btc_fnc_set_markerTextLocal", [0, -2] select isDedicated, _marker]; //Checkpoint
+ [_marker, "str_a3_timetrials_checkpoints0"] remoteExec ["btc_fnc_set_markerTextLocal", [0, -2] select isDedicated, _marker]; //Checkpoint
_marker setMarkerColor "ColorRed";
_marker setMarkerSize [0.6, 0.6];
_markers pushback _marker;
diff --git a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/convoy.sqf b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/convoy.sqf
index 245d7f89b..36209d70c 100644
--- a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/convoy.sqf
+++ b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/convoy.sqf
@@ -30,7 +30,7 @@ btc_side_jip_data remoteExec ["btc_fnc_task_create", 0];
//// Create markers \\\\
private _marker1 = createMarker [format ["sm_2_%1", _pos1], _pos1];
_marker1 setMarkerType "hd_flag";
-[_marker1, "STR_BTC_HAM_SIDE_CONVOY_MRKSTART"] remoteExec ["btc_fnc_set_markerTextLocal", [0, -2] select isDedicated, _marker1]; //Convoy start
+[_marker1, "str_a3_campaign_b_m06_marker01"] remoteExec ["btc_fnc_set_markerTextLocal", [0, -2] select isDedicated, _marker1]; //Convoy start
_marker1 setMarkerSize [0.6, 0.6];
private _marker2 = createMarker [format ["sm_2_%1", _pos2], _pos2];
diff --git a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/hack.sqf b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/hack.sqf
index 41b2dc97d..b4dcd961d 100644
--- a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/hack.sqf
+++ b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/hack.sqf
@@ -25,7 +25,7 @@ _city setVariable ["spawn_more",true];
private _marker = createMarker [format ["sm_2_%1", _pos], _pos];
_marker setMarkerType "hd_flag";
-[_marker, "STR_BTC_HAM_SIDE_HACK_MRK"] remoteExec ["btc_fnc_set_markerTextLocal", [0, -2] select isDedicated, _marker]; //Terminal
+[_marker, "str_a3_terminal010"] remoteExec ["btc_fnc_set_markerTextLocal", [0, -2] select isDedicated, _marker]; //Terminal
_marker setMarkerSize [0.6, 0.6];
//// Create terminal \\\\
diff --git a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/supply.sqf b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/supply.sqf
index 5af95552a..5ab72f1de 100644
--- a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/supply.sqf
+++ b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/supply.sqf
@@ -24,7 +24,7 @@ _area setmarkercolor "colorBlue";
private _marker = createMarker [format ["sm_2_%1", _pos], _pos];
_marker setMarkerType "hd_flag";
-[_marker, "STR_BTC_HAM_SIDE_SUPPLIES_MRK"] remoteExec ["btc_fnc_set_markerTextLocal", [0, -2] select isDedicated, _marker]; //Supplies
+[_marker, "str_a3_cfgeditorcategories_edcat_supplies0"] remoteExec ["btc_fnc_set_markerTextLocal", [0, -2] select isDedicated, _marker]; //Supplies
_marker setMarkerSize [0.6, 0.6];
waitUntil {sleep 5; (btc_side_aborted || btc_side_failed || !((nearestObjects [_pos, [btc_supplies_mat], 30]) isEqualTo []))};
diff --git a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/tower.sqf b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/tower.sqf
index f2a153d4b..b126b3726 100644
--- a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/tower.sqf
+++ b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/tower.sqf
@@ -32,7 +32,7 @@ _area setmarkercolor "colorBlue";
private _marker = createMarker [format ["sm_2_%1", _pos], _pos];
_marker setMarkerType "hd_flag";
-[_marker, "STR_BTC_HAM_SIDE_TOWER_MRK"] remoteExec ["btc_fnc_set_markerTextLocal", [0, -2] select isDedicated, _marker]; //Radio Tower
+[_marker, "str_a3_exp_m01_respawntower"] remoteExec ["btc_fnc_set_markerTextLocal", [0, -2] select isDedicated, _marker]; //Radio Tower
_marker setMarkerSize [0.6, 0.6];
//// Randomise composition \\\\
diff --git a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/task/set_done.sqf b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/task/set_done.sqf
index 662020756..3cf149814 100644
--- a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/task/set_done.sqf
+++ b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/task/set_done.sqf
@@ -9,13 +9,13 @@ if (isServer) exitWith {
private _description = [];
switch _task_id do {
case 0 : {
- _description = [localize "STR_BTC_HAM_MISSION_BASIC_WIN_TITLE", localize "STR_BTC_HAM_MISSION_DEFEAT_WIN_TEXT"]; //"Mission accomplished!","Oplitas have been finally defeated! Mission accomplished!"
+ _description = [localize "str_a3_cfgmusic_eventtrack01_f_curator", localize "STR_BTC_HAM_MISSION_DEFEAT_WIN_TEXT"]; //"Mission accomplished!","Oplitas have been finally defeated! Mission accomplished!"
};
case 1 : {
- _description = [localize "STR_BTC_HAM_MISSION_BASIC_WIN_TITLE", localize "STR_BTC_HAM_MISSION_DESTORY_WIN_TEXT"]; //"Mission accomplished!","All the hideouts have been destroyed!"
+ _description = [localize "str_a3_cfgmusic_eventtrack01_f_curator", localize "STR_BTC_HAM_MISSION_DESTORY_WIN_TEXT"]; //"Mission accomplished!","All the hideouts have been destroyed!"
};
case 2 : {
- _description = [localize "STR_BTC_HAM_MISSION_BASIC_WIN_TITLE", localize "STR_BTC_HAM_MISSION_DEFEAT_WIN_TEXT"]; //"Mission accomplished!","Oplitas have been finally defeated! Mission accomplished!"
+ _description = [localize "str_a3_cfgmusic_eventtrack01_f_curator", localize "STR_BTC_HAM_MISSION_DEFEAT_WIN_TEXT"]; //"Mission accomplished!","Oplitas have been finally defeated! Mission accomplished!"
};
case 3 : {
_description = [localize "STR_BTC_HAM_SIDE_BASIC_WIN_TITLE", localize "STR_BTC_HAM_SIDE_SUPPLIES_WIN_TEXT"]; //"Side mission Accomplished!","Supplies have been delivered"
diff --git a/=BTC=co@30_Hearts_and_Minds.Altis/mission.sqm b/=BTC=co@30_Hearts_and_Minds.Altis/mission.sqm
index 1a018eb6f..8ef2bfc65 100644
--- a/=BTC=co@30_Hearts_and_Minds.Altis/mission.sqm
+++ b/=BTC=co@30_Hearts_and_Minds.Altis/mission.sqm
@@ -998,7 +998,7 @@ class Mission
{
skill=0.60000002;
init="this setVariable [""side_mission"",true]";
- description=$STR_BTC_HAM_MSQM_OFFICER;
+ description=$STR_B_OFFICER_F0;
isPlayer=1;
isPlayable=1;
};
diff --git a/=BTC=co@30_Hearts_and_Minds.Altis/mission_RHSUS_Altis.sqm b/=BTC=co@30_Hearts_and_Minds.Altis/mission_RHSUS_Altis.sqm
index 7fd84ecc1..34a8edbda 100644
--- a/=BTC=co@30_Hearts_and_Minds.Altis/mission_RHSUS_Altis.sqm
+++ b/=BTC=co@30_Hearts_and_Minds.Altis/mission_RHSUS_Altis.sqm
@@ -1384,7 +1384,7 @@ class Mission
{
skill=0.60000002;
init="this setVariable [""side_mission"",true]";
- description=$STR_BTC_HAM_MSQM_OFFICER;
+ description=$STR_B_OFFICER_F0;
isPlayer=1;
isPlayable=1;
};
diff --git a/=BTC=co@30_Hearts_and_Minds.Altis/mission_RHSUS_Tanoa.sqm b/=BTC=co@30_Hearts_and_Minds.Altis/mission_RHSUS_Tanoa.sqm
index e980818f9..5a8023967 100644
--- a/=BTC=co@30_Hearts_and_Minds.Altis/mission_RHSUS_Tanoa.sqm
+++ b/=BTC=co@30_Hearts_and_Minds.Altis/mission_RHSUS_Tanoa.sqm
@@ -1310,7 +1310,7 @@ class Mission
{
skill=0.60000002;
init="this setVariable [""side_mission"",true]";
- description=$STR_BTC_HAM_MSQM_OFFICER;
+ description=$STR_B_OFFICER_F0;
isPlayer=1;
isPlayable=1;
};
diff --git a/=BTC=co@30_Hearts_and_Minds.Altis/stringtable.xml b/=BTC=co@30_Hearts_and_Minds.Altis/stringtable.xml
index b74c25dfe..61027f141 100644
--- a/=BTC=co@30_Hearts_and_Minds.Altis/stringtable.xml
+++ b/=BTC=co@30_Hearts_and_Minds.Altis/stringtable.xml
@@ -26,11 +26,6 @@
Interprete
Dolmetscher
-
- Officer
- Oficial
- Offizier
-
Logistic Point
Punto de Logística
@@ -63,13 +58,6 @@
-
-
- Documentation
- Documentación
- Dokumentation
-
-
Headless and Database
@@ -138,11 +126,6 @@
-
- Sling loading
- Carga con cuerdas
- Lasten heben (Hubschrauber)
-
=BTC= Lift will not replace the A3 sling loading, you can use both.<br/><br/> <img image='\A3\ui_f\data\igui\cfg\simpleTasks\types\container_ca.paa' width='20' height='20'/> <img image='\A3\air_f_beta\Heli_Transport_01\Data\UI\Map_Heli_Transport_01_base_CA.paa' width='20' height='20'/> Lifting an object is pretty simple. Get in a chopper as pilot, hover above the object and interact with the chopper to deploy ropes.<br/> When you are in the right position a new scroll wheel action will appear ('HOOK'). If you want you can open the HUD to facilitate the operation.<br/> <img image='\z\ace\addons\logistics_wirecutter\ui\wirecutter_ca.paa' width='20' height='20'/> To release an object open you self interaction menu and select 'CUT ROPES'.
=BTC= Lift will not replace the A3 sling loading, you can use both.<br/><br/> <img image='\A3\ui_f\data\igui\cfg\simpleTasks\types\container_ca.paa' width='20' height='20'/> <img image='\A3\air_f_beta\Heli_Transport_01\Data\UI\Map_Heli_Transport_01_base_CA.paa' width='20' height='20'/> Levantar un objeto es muy sencillo. Métete en un helicóptero como piloto, sobrevuela el objeto e interactúa con el helicóptero para desplegar las cuerdas.<br/> Cuando esté en la posición correcta, aparecerá una nueva acción de la rueda de desplazamiento ('HOOK'). Si lo desea puede abrir el HUD para facilitar la operación.<br/> <img image='\z\ace\addons\logistics_wirecutter\ui\wirecutter_ca.paa' width='20' height='20'/> Para liberar un objeto, abra el menú de autointeracción y seleccione 'CORTAR CUERDAS'.
@@ -173,11 +156,6 @@
-
- Hideout
- Escondites
- Verstecke
-
The hideouts are a place where the Oplitas organize their movements.<br/>They send reinforcements from here and can attack the closest city.<br/>If you notice a lot of activity in an area, probably there is an hideout closeby.<br/>If you want to defeat the Oplitas, you need to destroy all their hideouts.<br/>Here an example of an hideout:<br/><br/><img image='core\img\hideout.jpg' width='256' height='256'/><br/><br/>To destroy an hideout just place a satchel near the ammo box, it's close to the flag, and blow it off!
Los escondites son un lugar donde los Oplitas organizan sus movimientos.<br/>Enviarán refuerzos desde aquí y podrán atacar la ciudad más cercana.<br/>Si usted nota mucha actividad en un área, probablemente hay un escondite cerca.Si quieres derrotar a los Oplitas, tienes que destruir todos sus escondites.<br/>Aquí un ejemplo de un escondite:<br/><br/><img image='core\img\hideout.jpg' width='256' height='256'/><br/><br/>Para destruir un escondite sólo tienes que colocar una explosivo tipo satchel cerca de la caja de municiones, cerca de la bandera, y volarla!
@@ -192,11 +170,6 @@
-
- Intel
- Intel
- Informationen
-
<img image='\A3\ui_f\data\igui\cfg\simpleTasks\types\map_ca.paa' width='20' height='20'/> Intel can be retrieved in the following ways:<br/><br/> - <img image='\A3\ui_f\data\igui\cfg\simpleTasks\types\search_ca.paa' width='13' height='13'/> Searching dead bodies<br/> - <img image='\a3\Ui_f\data\GUI\Cfg\CommunicationMenu\instructor_ca.paa' width='13' height='13'/> Interrogate prisoner<br/> - <img image='\A3\ui_f\data\igui\cfg\simpleTasks\types\meet_ca.paa' width='13' height='13'/> Talking to civilians<br/><br/> <img image='\A3\ui_f\data\igui\cfg\simpleTasks\types\talk_ca.paa' width='20' height='20'/> Keep in mind that only the interpreter can talk to civilians and they can lie if your reputation level is low.<br/><br/> When you find an intel from a dead body or interrogate a prisoner, a marker will appear in the map. Remember, prisoner have a random number of intel more or less interesting.<br/> There are two types of marker:<br/> - Red question mark (<img image='\A3\ui_f\data\map\markers\handdrawn\unknown_CA.paa' width='13' height='13' color='#ff0000'/>): ammo cache intel<br/> - Red exclamation mark (<img image='\A3\ui_f\data\map\markers\handdrawn\warning_CA.paa' width='13' height='13' color='#ff0000'/>): hideout intel<br/><br/><br/> When you destroy an hideout or an ammo cache, all the markers related to it will be deleted.
<img image='\A3\ui_f\data\igui\cfg\simpleTasks\types\map_ca.paa' width='20' height='20'/> La Inteligencia se puede recuperar de las siguientes maneras:<br/><br/> - <img image='\A3\ui_f\data\igui\cfg\simpleTasks\types\search_ca.paa' width='13' height='13'/> Registrando cadáveres<br/> - <img image='\a3\Ui_f\data\GUI\Cfg\CommunicationMenu\instructor_ca.paa' width='13' height='13'/> Interrogando prisioneros<br/> - <img image='\A3\ui_f\data\igui\cfg\simpleTasks\types\meet_ca.paa' width='13' height='13'/> Conversando con Civiles<br/><br/> <img image='\A3\ui_f\data\igui\cfg\simpleTasks\types\talk_ca.paa' width='20' height='20'/> Tenga en cuenta que sólo el intérprete puede hablar con civiles y ellos pueden mentir si su nivel de reputación es bajo.<br/><br/> Cuando encuentres una información de un cadáver o interrogues a un prisionero, aparecerá un marcador en el mapa. Recuerda, los prisioneros tienen un número aleatorio de información más o menos interesante.<br/> Hay 2 tipos de marcas:<br/> - Signo de interrogacion rojo (<img image='\A3\ui_f\data\map\markers\handdrawn\unknown_CA.paa' width='13' height='13' color='#ff0000'/>): intel sobre cache de municion<br/> - Signo de exclamacion rojo (<img image='\A3\ui_f\data\map\markers\handdrawn\warning_CA.paa' width='13' height='13' color='#ff0000'/>): intel sobre escondite<br/><br/><br/> Cuando destruyes un escondite o una caché de munición, todos los marcadores relacionados con él se borrarán.
@@ -216,11 +189,6 @@
-
- Orders
- Ordenes
- Befehle (Zivilisten)
-
Any player can give orders to civilians.<br/> <img image='\A3\ui_f\data\igui\cfg\simpleTasks\types\interact_ca.paa' width='20' height='20'/> To do this, just open your self interaction menu and select 'ORDERS' or use one of the shortcuts. Shortcuts can changed under 'configure' >> 'controls' >> 'configure addons' >> 'Hearts and Minds: Mission' (drop down menu).<br/> Your options are:<br/> - STOP<br/> - GET DOWN<br/> - GO AWAY<br/><br/> If you want to give an order to just one unit, interact with it (ace object interaction).<br/> <img image='\A3\ui_f\data\igui\cfg\simpleTasks\types\meet_ca.paa' width='20' height='20'/> You can also drop leaflets to ask all civilians in a circle of 200m to evacuate to a religious building (if not available a safe area) with a drone.
Cualquier jugador puede dar órdenes a civiles.<br/> <img image='\A3\ui_f\data\igui\cfg\simpleTasks\types\interact_ca.paa' width='20' height='20'/> Para ello, sólo tienes que abrir el menú de auto-interacción y seleccionar `ORDENES' o utilizar uno de los accesos directos. Los accesos directos pueden cambiarse en 'configuración'. >> 'controls' >> 'configure addons' >> 'Hearts and Minds: Mission' (menu desplegable).<br/> Tus opciones son:<br/> - ALTO<br/> - AGACHATE<br/> - FUERA DE AQUI<br/><br/> Si quieres dar una orden a una sola unidad, interactúa con ella (ace object interaction).<br/> <img image='\A3\ui_f\data\igui\cfg\simpleTasks\types\meet_ca.paa' width='20' height='20'/> También puede tirar panfletos para pedir a todos los civiles en un círculo de 200 metros que evacuen a un edificio religioso (si no está disponible un área segura) con un drone
@@ -263,13 +231,6 @@
<img image='\z\ace\addons\interaction\UI\Icon_Module_Interaction_ca.paa' width='20' height='20'/>Nutzen Sie das Interactions-System von ACE 3.
-
-
- Version
- Version
- Version
-
-
@@ -277,14 +238,6 @@
<< Time options >>
<< Zeiteinstellungen >>
-
- Set the start time:
- Legt die Startzeit fest:
-
-
- Acceleration time multiplier:
- Zeit-Beschleunigungs-Multiplikator:
-
@@ -331,18 +284,6 @@
IEDs ratio:
IED Wahrscheinlichkeit:
-
- Low
- Niedrig
-
-
- Normal
- Normal
-
-
- High
- Hoch
-
IEDs spotting difficulty
IED Erkennung
@@ -369,10 +310,6 @@
Hideout numbers:
Anzahl der Verstecke:
-
- Random
- Zufällig
-
Info cache distance:
Distanzangabe für ein Waffenlager(Startwert):
@@ -401,49 +338,37 @@
<< A3 Skill options >>
<< A3 Skill options >>
-
- Set skill?
- KI-Fertigkeiten festlegen?
-
-
- Set skill, general
- KI-Fertigkeit, Allgemein
-
- Set skill, aimingAccuracy
- KI-Fertigkeit, Zielgenauigkeit
+ AimingAccuracy
+ Zielgenauigkeit
- Set skill, aimingShake
- KI-Fertigkeit, Verwackeln beim Zielen
+ AimingShake
+ Verwackeln beim Zielen
- Set skill, aimingSpeed
- KI-Fertigkeit, Zielgeschwindigkeit
-
-
- Set skill, endurance
- KI-Fertigkeit, Ausdauer
+ AimingSpeed
+ Zielgeschwindigkeit
- Set skill, spotDistance
- KI-Fertigkeit, Aufklärungsentfernung
+ SpotDistance
+ Aufklärungsentfernung
- Set skill, spotTime
- KI-Fertigkeit, Aufklärungsgeschwindigkeit
+ SpotTime
+ Aufklärungsgeschwindigkeit
- Set skill, courage
- KI-Fertigkeit, Mut
+ Courage
+ Mut
- Set skill, reloadSpeed
- KI-Fertigkeit, Nachladegeschwindigkeit
+ ReloadSpeed
+ Nachladegeschwindigkeit
- Set skill, commanding
- KI-Fertigkeit, Befehligen
+ Commanding
+ Befehligen
@@ -501,10 +426,6 @@
Restrict arsenal (See /define_mod.sqf):
Arsenal beschränken (Siehe /define_mod.sqf):
-
- Full
- Komplett
-
Remove only (works only with ACE3-Arsenal)
Nur entfernen (funktioniert nur beim ACE3-Arsenal)
@@ -556,13 +477,6 @@
-
-
- Mission accomplished!
- Mision cumplida!
- Mission erfolgreich!
-
-
Defeat the Oplitas
@@ -651,11 +565,6 @@
-
- Checkpoint
- Checkpoint
- Kontrollpunkt
-
Destroy checkpoints in %1
Destruir los puestos de control en %1
@@ -732,11 +641,6 @@
¡El convoy ha dejado el punto de partida!
Der Konvoi ist losgefahren!
-
- Convoy Start
- Inicio del Convoy
- Konvoi Start
-
Convoy End
Fin del Convoy
@@ -769,11 +673,6 @@
Defiende la terminal hasta que el misil sea hacekado!
Verteidigt das Terminal, bis die Rakete gehackt erfolgreich gehackt ist!
-
- Terminal
- Terminal
- Terminal
-
Start Hacking
Comenzar el hackeo
@@ -1010,23 +909,8 @@
Base de Dato
Datenbank
-
- Save
- Guardar
- Sichern
-
-
- Delete
- Borrar
- Löschen
-
-
- Search for intel
- Buscar Intel
- Nach Informationen suchen
-
Interrogate
Verhören
@@ -1065,11 +949,6 @@
Desarmar FOB
FOB abbauen
-
- Place
- Colocar
- Platzieren
-
@@ -1211,11 +1090,6 @@
baja
niedrig
-
- normal
- normal
- normal
-
high
alta