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Improving the Setup Experience #54
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OS.Execute(OS.GetExecutablePath(), new string[] { "--editor" }, false); This might work for restarting the Godot editor if its done on SceneTree.TreeExiting. Needs to be tested. I know GdUnit4 plugin did it so I know its possible. |
Setup now restarts editor when done. |
Perhaps genres should be added as submodules so end user only chooses what modules they want to download. |
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