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Bob Palmer
committed
Updates for KSP 1.11
1 parent 5e361e5 commit aa6a4ae

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56 files changed

+552
-382
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FOR_RELEASE/GameData/000_USITools/CHANGELOG.txt

+2-2
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
1-
1.4.0 - 2020.09.26
1+
1.4.0 - 2020.12.20
22
------------------
3-
KSP 1.10 Compatibility
3+
KSP 1.11 Compatibility
44

55
1.3.0 - 2019.10.28
66
------------------
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FOR_RELEASE/GameData/000_USITools/USITools.version

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@@ -15,7 +15,7 @@
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},
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"KSP_VERSION":{
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"MAJOR":1,
18-
"MINOR":8,
18+
"MINOR":11,
1919
"PATCH":0
2020
},
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"KSP_VERSION_MIN":{
@@ -25,7 +25,7 @@
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},
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"KSP_VERSION_MAX":{
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"MAJOR":1,
28-
"MINOR":10,
29-
"PATCH":9
28+
"MINOR":11,
29+
"PATCH":99
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}
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}
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FOR_RELEASE/GameData/CommunityCategoryKit/CCK.version

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@@ -25,7 +25,7 @@
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"VERSION": {
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"BUILD": 0,
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"MAJOR": 5,
28-
"MINOR": 1,
28+
"MINOR": 2,
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"PATCH": 0
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}
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}

FOR_RELEASE/GameData/CommunityCategoryKit/CHANGELOG.txt

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Original file line numberDiff line numberDiff line change
@@ -1,3 +1,7 @@
1+
5.2.0 - 2020.12.20
2+
------------------
3+
KSP 1.11 Compatibility
4+
15
4.3.0 - 2019.10.28
26
------------------
37
KSP 1.8.x Compatibility
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FOR_RELEASE/GameData/CommunityResourcePack/CHANGELOG.txt

+2-2
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
1-
1.4.0 - 2020.09.26
1+
1.4.2 - 2020.12.20
22
------------------
3-
KSP 1.10 Compatibility
3+
KSP 1.11 Compatibility
44

55
1.3.0 - 2019.10.28
66
------------------

FOR_RELEASE/GameData/CommunityResourcePack/CRP.version

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Original file line numberDiff line numberDiff line change
@@ -10,7 +10,7 @@
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"VERSION":{
1111
"MAJOR":1,
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"MINOR":4,
13-
"PATCH":0,
13+
"PATCH":2,
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"BUILD":0
1515
},
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"KSP_VERSION":{
@@ -22,5 +22,10 @@
2222
"MAJOR":1,
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"MINOR":6,
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"PATCH":0
25-
}
25+
},
26+
"KSP_VERSION_MAX":{
27+
"MAJOR":1,
28+
"MINOR":99,
29+
"PATCH":99
30+
}
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}
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,5 @@
1+
0.7.17 - 2020.12.20
2+
------------------
3+
KSP 1.11 Compatibility
4+
Converted Biplane cockpit into a crewed command seat
5+
Moved legacy biplane parts to the legacy parts folder - nab these if you need them.

FOR_RELEASE/GameData/Firespitter/Firespitter.version

+4-4
Original file line numberDiff line numberDiff line change
@@ -3,12 +3,12 @@
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"URL": "https://raw.githubusercontent.com/snjo/Firespitter/master/For%20release/Firespitter/Firespitter.version",
44
"VERSION": {
55
"MAJOR": 7,
6-
"MINOR": 16,
6+
"MINOR": 17,
77
"PATCH": 0
88
},
99
"KSP_VERSION":{
1010
"MAJOR":1,
11-
"MINOR":8,
11+
"MINOR":11,
1212
"PATCH":0
1313
},
1414
"KSP_VERSION_MIN":{
@@ -18,7 +18,7 @@
1818
},
1919
"KSP_VERSION_MAX":{
2020
"MAJOR":1,
21-
"MINOR":10,
22-
"PATCH":9
21+
"MINOR":11,
22+
"PATCH":99
2323
}
2424
}
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FOR_RELEASE/GameData/UmbraSpaceIndustries/Akita/Akita_CTT.cfg

+4-4
Original file line numberDiff line numberDiff line change
@@ -2,20 +2,20 @@
22

33
@PART[Akita_Bed]:NEEDS[CommunityTechTree]
44
{
5-
@TechRequired = fieldScience
5+
@TechRequired = advConstruction
66
}
77

88
@PART[Akita_Cab]:NEEDS[CommunityTechTree]
99
{
10-
@TechRequired = fieldScience
10+
@TechRequired = advConstruction
1111
}
1212

1313
@PART[Akira_Seat]:NEEDS[CommunityTechTree]
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{
15-
@TechRequired = fieldScience
15+
@TechRequired = advConstruction
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}
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@PART[Akita_Wheel]:NEEDS[CommunityTechTree]
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{
20-
@TechRequired = fieldScience
20+
@TechRequired = advConstruction
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}
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FOR_RELEASE/GameData/UmbraSpaceIndustries/Akita/Parts/Akita_Cab.cfg

+4-1
Original file line numberDiff line numberDiff line change
@@ -42,17 +42,20 @@ PART
4242
vesselType = Rover
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bulkheadProfiles = srf
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45+
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MODULE
4647
{
4748
name = ModuleLight
48-
lightName = Lamp1,Lamp2
49+
lightName = Lamp1
4950
useAnimationDim = true
5051
lightBrightenSpeed = 2.5
5152
lightDimSpeed = 2.5
5253
resourceAmount = 0.04
5354
animationName = AkitaLights
5455
useResources = true
56+
lightMeshRendererName = Glass
5557
}
58+
5659
MODULE
5760
{
5861
name = USI_InertialDampener

FOR_RELEASE/GameData/UmbraSpaceIndustries/CHANGELOG.txt

+2-2
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@@ -1,6 +1,6 @@
1-
1.4.0 - 2020.09.26
1+
1.4.0 - 2020.12.20
22
------------------
3-
KSP 1.10 Compatibility
3+
KSP 1.11 Compatibility
44

55
1.3.0 - 2019.10.28
66
------------------

FOR_RELEASE/GameData/UmbraSpaceIndustries/Karibou/Karibou_CTT.cfg

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@@ -45,25 +45,25 @@
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}
4646
@PART[KER_WheelBay]:NEEDS[CommunityTechTree]
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{
48-
@TechRequired = logistics
48+
@TechRequired = shortTermHabitation
4949
}
5050
@PART[KER_WheelBay_Short]:NEEDS[CommunityTechTree]
5151
{
52-
@TechRequired = logistics
52+
@TechRequired = shortTermHabitation
5353
}
5454
@PART[KER_RCSBlock]:NEEDS[CommunityTechTree]
5555
{
56-
@TechRequired = specializedControl
56+
@TechRequired = shortTermHabitation
5757
}
5858
@PART[KER_VTOL]:NEEDS[CommunityTechTree]
5959
{
60-
@TechRequired = specializedControl
60+
@TechRequired = shortTermHabitation
6161
}
6262
@PART[KER_Wheel_01]:NEEDS[CommunityTechTree]
6363
{
64-
@TechRequired = advLanding
64+
@TechRequired = shortTermHabitation
6565
}
6666
@PART[KER_RadialProbe]:NEEDS[CommunityTechTree]
6767
{
68-
@TechRequired = unmannedTech
68+
@TechRequired = shortTermHabitation
6969
}

FOR_RELEASE/GameData/UmbraSpaceIndustries/Karibou/Parts/KER_CrewCab.cfg

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@@ -78,17 +78,46 @@ PART
7878
name = USIAnimation
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animationName = Deploy
8080
}
81+
8182
MODULE
8283
{
83-
name = ModuleLight
84-
lightName = Lamp
85-
useAnimationDim = true
86-
lightBrightenSpeed = 1
87-
lightDimSpeed = 1
88-
resourceAmount = 0.01
89-
animationName = CrewCabLights
90-
useResources = true
84+
name = ModuleColorChanger
85+
shaderProperty = _EmissiveColor
86+
animRate = 0.8
87+
animState = false
88+
useRate = true
89+
toggleInEditor = true
90+
toggleInFlight = true
91+
toggleInFlight = true
92+
unfocusedRange = 5
93+
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
94+
eventOnName = #autoLOC_6001409 //#autoLOC_6001409 = Lights On
95+
eventOffName = #autoLOC_6001408 //#autoLOC_6001408 = Lights Off
96+
toggleAction = True
97+
defaultActionGroup = Light
98+
redCurve
99+
{
100+
key = 0 0 0 3
101+
key = 1 1 0 0
102+
}
103+
greenCurve
104+
{
105+
key = 0 0 0 1
106+
key = 1 1 1 0
107+
}
108+
blueCurve
109+
{
110+
key = 0 0 0 0
111+
key = 1 0.7 1.5 0
112+
}
113+
alphaCurve
114+
{
115+
key = 0 1
116+
}
91117
}
118+
119+
120+
92121
MODULE:NEEDS[USILifeSupport]
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{
94123
name = USI_SwapController

FOR_RELEASE/GameData/UmbraSpaceIndustries/Karibou/Parts/KER_PassengerCab.cfg

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@@ -53,17 +53,45 @@ PART
5353
name = USIAnimation
5454
animationName = Deploy
5555
}
56+
5657
MODULE
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{
58-
name = ModuleLight
59-
lightName = Lamp
60-
useAnimationDim = true
61-
lightBrightenSpeed = 1
62-
lightDimSpeed = 1
63-
resourceAmount = 0.01
64-
animationName = CrewCabLights
65-
useResources = true
59+
name = ModuleColorChanger
60+
shaderProperty = _EmissiveColor
61+
animRate = 0.8
62+
animState = false
63+
useRate = true
64+
toggleInEditor = true
65+
toggleInFlight = true
66+
toggleInFlight = true
67+
unfocusedRange = 5
68+
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
69+
eventOnName = #autoLOC_6001409 //#autoLOC_6001409 = Lights On
70+
eventOffName = #autoLOC_6001408 //#autoLOC_6001408 = Lights Off
71+
toggleAction = True
72+
defaultActionGroup = Light
73+
redCurve
74+
{
75+
key = 0 0 0 3
76+
key = 1 1 0 0
77+
}
78+
greenCurve
79+
{
80+
key = 0 0 0 1
81+
key = 1 1 1 0
82+
}
83+
blueCurve
84+
{
85+
key = 0 0 0 0
86+
key = 1 0.7 1.5 0
87+
}
88+
alphaCurve
89+
{
90+
key = 0 1
91+
}
6692
}
93+
94+
6795
RESOURCE
6896
{
6997
name = ElectricCharge

FOR_RELEASE/GameData/UmbraSpaceIndustries/Karibou/Parts/KER_RoverCab.cfg

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@@ -93,17 +93,45 @@ PART
9393
name = USIAnimation
9494
animationName = Deploy
9595
}
96+
9697
MODULE
9798
{
98-
name = ModuleLight
99-
lightName = Lamp
100-
useAnimationDim = true
101-
lightBrightenSpeed = 1
102-
lightDimSpeed = 1
103-
resourceAmount = 0.01
104-
animationName = RoverCabLights
105-
useResources = true
99+
name = ModuleColorChanger
100+
shaderProperty = _EmissiveColor
101+
animRate = 0.8
102+
animState = false
103+
useRate = true
104+
toggleInEditor = true
105+
toggleInFlight = true
106+
toggleInFlight = true
107+
unfocusedRange = 5
108+
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
109+
eventOnName = #autoLOC_6001409 //#autoLOC_6001409 = Lights On
110+
eventOffName = #autoLOC_6001408 //#autoLOC_6001408 = Lights Off
111+
toggleAction = True
112+
defaultActionGroup = Light
113+
redCurve
114+
{
115+
key = 0 0 0 3
116+
key = 1 1 0 0
117+
}
118+
greenCurve
119+
{
120+
key = 0 0 0 1
121+
key = 1 1 1 0
122+
}
123+
blueCurve
124+
{
125+
key = 0 0 0 0
126+
key = 1 0.7 1.5 0
127+
}
128+
alphaCurve
129+
{
130+
key = 0 1
131+
}
106132
}
133+
134+
107135
MODULE
108136
{
109137
name = FlagDecal

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