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Releases: UPBGE/upbge

Weekly UPBGE Build

12 Jun 06:28
f782c8b

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Automated Weekly Build of UPBGE 0.45 Alpha

  • Linux (x86_64)
  • Windows (x86_64, ARM64)
  • macOS (Intel, ARM64)

Download the corresponding file for your OS below.

Weekly UPBGE Build

25 May 04:21

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Automated Weekly Build of UPBGE 0.45 Alpha

  • Linux (x86_64)
  • Windows (x86_64, ARM64)
  • macOS (Intel, ARM64)

Download the corresponding file for your OS below.

Weekly UPBGE Build

11 May 04:11

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Automated Weekly Build of UPBGE 0.45 Alpha

  • Linux (x86_64)
  • Windows (x86_64, ARM64)
  • macOS (Intel, ARM64)

Download the corresponding file for your OS below.

UPBGE 0.44

06 May 22:55

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This is the upbge 0.44 release. Here are the release notes: https://github.com/UPBGE/upbge/wiki/Release-notes-version-0.44

UPBGE 0.36.1

20 Aug 21:31

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This is the upbge 0.36.1 release. Here are the release notes: https://github.com/UPBGE/upbge/wiki/Release-notes-version-0.36

15/10/2023 Note from lordloki:
Today I modified the windows, linux and macos builds replacing the logic nodes 2.3 addon for logic nodes 2.4 to avoid incompatibilities with new uplogic module release. Also, I fixed the pose_library addon.
I also updated the MD5 and sha512 hashes.

UPBGE 0.36

07 Jul 09:02

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This is the upbge 0.36 release. Here are the release notes: https://github.com/UPBGE/upbge/wiki/Release-notes-version-0.36

UPBGE 0.30

03 Dec 17:56

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This is the upbge 0.30 release. Here are the release notes: https://github.com/UPBGE/upbge/wiki/Release-notes-version-0.3.0

UPBGE 0.2.5b

02 Jun 04:58

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UPBGE 0.2.5

23 Apr 05:52

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New UPBGE 0.2.5 Release

v0.2.4: UPBGE: Fix duplication of navigation mesh objects.

20 Sep 21:54

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The duplication of navigation mesh was processing a regeneration of the mesh
and a registration to the scene in the function BuildNavMesh. But the caller
(ProcessReplica) is on an object without a scene graph node and so an access
to its scene, this mean that the try to register the nav mesh in the scene
obstacle simulation failed in BuildNavMesh because the scene is unreachable.

To fix this issue the management of obstacle simulation for nav mesh and
obstacles is fully moved into KX_Scene::AddNodeReplicaObject after the new
object ensure a scene graph node.

Fix issue #926.