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I would like to know what is the expected behavior for events like @click. Check: https://docs.tresjs.org/api/events.html#pointer-events
We would like to know how to handle this, an investigation is required.
This is not priority Discuss with the community before implementing any coding
Explain in the docs or come with one solution
No response
The text was updated successfully, but these errors were encountered:
I think it's not only custom colliders but all the physics components (Physics, RigidBody & BaseCollider)
Physics
RigidBody
BaseCollider
There's no direct vanilla events support for them
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Description
I would like to know what is the expected behavior for events like @click. Check: https://docs.tresjs.org/api/events.html#pointer-events
Suggested solution
We would like to know how to handle this, an investigation is required.
This is not priority
Discuss with the community before implementing any coding
Alternative
Explain in the docs or come with one solution
Additional context
No response
Validations
The text was updated successfully, but these errors were encountered: