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How to transform the texture of BFM model into that of flame model? #22
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What exactly do you intend to do? The col_to_tex.py takes the albedo space of BFM (represented as colors per vertex) and converts them to the FLAME texture layout. The result is a albedo texture space for FLAME with the same color variations than BFM. This space is for instance used in DECA. |
Thank you very much for your reply!!! I want to transform the textured BFM model into a textured Flame model. |
How can I generate a complete flame texture without color difference? The texture generated by Deca has significant differences between the facial edges and the head. Thank you again! |
That is the visualization of the |
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Nice work! But I only successfully converted the mesh of BFM model. I don't understand how to change texture.I need to use col_ to_ tex.py? I'm not likely to use the output of that code. I would be very grateful if you could reply to me!!
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