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efc.ini
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;*******************************************************************************
;* Evaluation function constructor .ini file *
;* Copyright(C) GSC Game World 2002 *
;*******************************************************************************
;file names
LogData = data\%s\efc.log
TextData = data\%s\examples.txt
BinaryData = data\%s\binary.dat
ConfigData = data\%s\configs.dat
PatternData = data\%s\patterns.dat
CoreData = data\%s\core.dat
ParametersData = data\%s\params.dat
EFData = data\%s.dat
;weight fitting parameters
Epsilon = 0.00001
Alpha = 1.0
Beta = 0.01
MaxIterationCount = 10000
;probabilistic weight fitting parameters
RandomFactor = 4
RandomProbability = 1
RandomUpdate = 1
RandomStartSeed = 0
; configuration generation parameters
MatchThreshold = 1
MaxCardinality = 30
; patterns generation parameters
PatternExistanceCoefficient = 1.0
;function types
; primary functions
Distance = 0
PersonalHealth = 21
PersonalMorale = 22
PersonalCreatureType = 23
PersonalWeaponType = 24
PersonalAccuracy = 25
PersonalIntelligence = 26
PersonalRelation = 27
PersonalGreed = 28
PersonalAggressiveness = 29
EnemyHealth = 41
EnemyCreatureType = 42
EnemyWeaponType = 43
EnemyEquipmentCost = 44
EnemyRukzakWeight = 45
EnemyAnomality = 46
; complex functions
WeaponEffectiveness = 61
CreatureEffectiveness = 62
IntCreatureEffectiveness = 63
AccWeaponEffectiveness = 64
FinCreatureEffectiveness = 65
VictoryProbability = 66
EntityCost = 67
Expediency = 68