Skip to content

Invalid mobile fingerprint: Android UA mixed with macOS desktop signals #458

@Nkingk

Description

@Nkingk

The generated mobile fingerprint is not realistic and is easily detectable as spoofed. It combines Android mobile identifiers with macOS desktop platform data.

Issues identified:
navigator.platform reports MacIntel while UA is Android

sec-ch-ua-platform is "macOS"

WebGL renderer shows Apple M2 (Metal) (desktop-only)

sec-ch-ua-mobile incorrectly set to ?0

Desktop resolution and zero viewport values

No touch support (maxTouchPoints = 0)

Desktop PDF plugins and macOS fonts present

When convenient, could we consider improving mobile device profiles so mobile sessions more closely reflect real phones? This would really help with consistency and reliability.

session_fingerprint_mobile.json

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions