-
Hi Terria community And in the Cesium.ts file: But from what I've read in the documentation, 3D Tile does not support splitting, only Globe or ImageLayers. |
Beta Was this translation helpful? Give feedback.
Replies: 2 comments
-
Hi Rob From what I could see, some changes were made to support dividing a terrain in 2018. However the Terrain is very tied to the Globe, through the TerrainProvider, is different with the 3DTiles. I'm not sure it can be done in the same way. Perhaps using clippingPlanes could help you. It occurs to me that I could create a plane that splits the map, and updates it based on the camera position. Maybe someone could give more ideas. I hope it helps you. |
Beta Was this translation helpful? Give feedback.
-
@moisesrbd's answer is spot on. We don't support 3D Tile splitting yet, but it's highly likely we will be implementing it in the medium-term. Keep an eye on our changelog :) Of course, if you urgently want to implement it yourself, I'll help however I can. I've made an issue here with some guidance. Also, as a quick sidenote:
You are 99% right here, but to nitpick, the patch part of the version string — here the .1 at the end — is our patch version, not Cesium's. |
Beta Was this translation helpful? Give feedback.
Hi Rob
Terria uses a modified version of cesium, called terria-cesium.
The version is placed in the tag similar to the version of cesium, for example: terria-cesium 1.73.1 corresponds to version 1.73.1 of cesium.
From what I could see, some changes were made to support dividing a terrain in 2018.
see:
cesium commit
Maybe they improved it later.
In the terria-cesium version 1.73.1, many of those changes are present, I hope I can give you an idea.
However the Terrain is very tied to the Globe, through the TerrainProvider, is different with the 3DTiles. I'm not sure it can be done in the same way.
Perhaps using clippingPlanes could help you. It occurs to me that I could create a plane that s…