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[🐛]: Precision mechanism yield unusable materials on salvage #729

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basidiusB opened this issue Jan 18, 2025 · 0 comments
Open
1 task done

[🐛]: Precision mechanism yield unusable materials on salvage #729

basidiusB opened this issue Jan 18, 2025 · 0 comments
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1. Type: Bug Inconsistencies or issues which will cause a problem for users. 2. Status: Unverified Bug unverified.

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@basidiusB
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Was this bug reported before?

  • No, it was not.

Version modpack used

0.7.16

Environment

Singleplayer

New Worlds

Yes

Please provide a link to your latest.log, if relevant.

https://mclo.gs/zCbbmot

Expected Behavior

It is stated that the Create's precision mechanism has a 20% of random salvage. In theory, it should give nothing or recycled materials.

Actual Behavior

The salvage gives andesite alloys, golden sheets and Create's crushed gold. None of it is used in crafting (except for sheets, somehow).

Steps to Reproduce

  1. Build a deployer crafting station.
  2. Put the materials for the sequence.
  3. Randomly, the incomplete mechanism is destroyed, giving any of the items listed above.

Additional Information

No response

@basidiusB basidiusB added 1. Type: Bug Inconsistencies or issues which will cause a problem for users. 2. Status: Unverified Bug unverified. labels Jan 18, 2025
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Labels
1. Type: Bug Inconsistencies or issues which will cause a problem for users. 2. Status: Unverified Bug unverified.
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