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chore: Added chest callbacks to changelog
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changelog.txt

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@@ -165,6 +165,12 @@ Additions:
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- MC_PRE_ADD_TRINKET(player, TrinketType, firstTime)
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Return false to cancel, or a different TrinketType to change the trinket being added.
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- MC_POST_ITEM_OVERLAY_RENDER
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- MC_PRE_OPEN_CHEST(EntityPickup, EntityPlayer?)
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Optional param: PickupVariant
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Fires before a chest is opened. Return false to prevent it from opening.
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- MC_POST_OPEN_CHEST(EntityPickup, EntityPlayer?)
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Optional param: PickupVariant
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Fires after a chest opened.
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* New Enums:
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- DoorMask
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- WaterClipFlag

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