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anymal.py
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anymal.py
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# Copyright (c) 2018-2022, NVIDIA Corporation
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# 1. Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
#
# 2. Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# 3. Neither the name of the copyright holder nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
# SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
from omniisaacgymenvs.tasks.base.rl_task import RLTask
from omniisaacgymenvs.robots.articulations.anymal import Anymal
from omniisaacgymenvs.robots.articulations.views.anymal_view import AnymalView
from omniisaacgymenvs.tasks.utils.usd_utils import set_drive
from omni.isaac.core.utils.prims import get_prim_at_path
from omni.isaac.core.utils.torch.rotations import *
import numpy as np
import torch
import math
class AnymalTask(RLTask):
def __init__(
self,
name,
sim_config,
env,
offset=None
) -> None:
self._sim_config = sim_config
self._cfg = sim_config.config
self._task_cfg = sim_config.task_config
# normalization
self.lin_vel_scale = self._task_cfg["env"]["learn"]["linearVelocityScale"]
self.ang_vel_scale = self._task_cfg["env"]["learn"]["angularVelocityScale"]
self.dof_pos_scale = self._task_cfg["env"]["learn"]["dofPositionScale"]
self.dof_vel_scale = self._task_cfg["env"]["learn"]["dofVelocityScale"]
self.action_scale = self._task_cfg["env"]["control"]["actionScale"]
# reward scales
self.rew_scales = {}
self.rew_scales["lin_vel_xy"] = self._task_cfg["env"]["learn"]["linearVelocityXYRewardScale"]
self.rew_scales["ang_vel_z"] = self._task_cfg["env"]["learn"]["angularVelocityZRewardScale"]
self.rew_scales["lin_vel_z"] = self._task_cfg["env"]["learn"]["linearVelocityZRewardScale"]
self.rew_scales["joint_acc"] = self._task_cfg["env"]["learn"]["jointAccRewardScale"]
self.rew_scales["action_rate"] = self._task_cfg["env"]["learn"]["actionRateRewardScale"]
self.rew_scales["cosmetic"] = self._task_cfg["env"]["learn"]["cosmeticRewardScale"]
# command ranges
self.command_x_range = self._task_cfg["env"]["randomCommandVelocityRanges"]["linear_x"]
self.command_y_range = self._task_cfg["env"]["randomCommandVelocityRanges"]["linear_y"]
self.command_yaw_range = self._task_cfg["env"]["randomCommandVelocityRanges"]["yaw"]
# base init state
pos = self._task_cfg["env"]["baseInitState"]["pos"]
rot = self._task_cfg["env"]["baseInitState"]["rot"]
v_lin = self._task_cfg["env"]["baseInitState"]["vLinear"]
v_ang = self._task_cfg["env"]["baseInitState"]["vAngular"]
state = pos + rot + v_lin + v_ang
self.base_init_state = state
# default joint positions
self.named_default_joint_angles = self._task_cfg["env"]["defaultJointAngles"]
# other
self.dt = 1 / 60
self.max_episode_length_s = self._task_cfg["env"]["learn"]["episodeLength_s"]
self.max_episode_length = int(self.max_episode_length_s / self.dt + 0.5)
self.Kp = self._task_cfg["env"]["control"]["stiffness"]
self.Kd = self._task_cfg["env"]["control"]["damping"]
for key in self.rew_scales.keys():
self.rew_scales[key] *= self.dt
self._num_envs = self._task_cfg["env"]["numEnvs"]
self._anymal_translation = torch.tensor([0.0, 0.0, 0.62])
self._env_spacing = self._task_cfg["env"]["envSpacing"]
self._num_observations = 48
self._num_actions = 12
RLTask.__init__(self, name, env)
return
def set_up_scene(self, scene) -> None:
self.get_anymal()
super().set_up_scene(scene)
self._anymals = AnymalView(prim_paths_expr="/World/envs/.*/anymal", name="anymalview")
scene.add(self._anymals)
scene.add(self._anymals._knees)
scene.add(self._anymals._base)
return
def get_anymal(self):
anymal = Anymal(prim_path=self.default_zero_env_path + "/anymal", name="Anymal", translation=self._anymal_translation)
self._sim_config.apply_articulation_settings("Anymal", get_prim_at_path(anymal.prim_path), self._sim_config.parse_actor_config("Anymal"))
# Configure joint properties
joint_paths = []
for quadrant in ["LF", "LH", "RF", "RH"]:
for component, abbrev in [("HIP", "H"), ("THIGH", "K")]:
joint_paths.append(f"{quadrant}_{component}/{quadrant}_{abbrev}FE")
joint_paths.append(f"base/{quadrant}_HAA")
for joint_path in joint_paths:
set_drive(f"{anymal.prim_path}/{joint_path}", "angular", "position", 0, 400, 40, 1000)
self.default_dof_pos = torch.zeros((self.num_envs, 12), dtype=torch.float, device=self.device, requires_grad=False)
dof_names = anymal.dof_names
for i in range(self.num_actions):
name = dof_names[i]
angle = self.named_default_joint_angles[name]
self.default_dof_pos[:, i] = angle
def get_observations(self) -> dict:
torso_position, torso_rotation = self._anymals.get_world_poses(clone=False)
root_velocities = self._anymals.get_velocities(clone=False)
dof_pos = self._anymals.get_joint_positions(clone=False)
dof_vel = self._anymals.get_joint_velocities(clone=False)
velocity = root_velocities[:, 0:3]
ang_velocity = root_velocities[:, 3:6]
base_lin_vel = quat_rotate_inverse(torso_rotation, velocity) * self.lin_vel_scale
base_ang_vel = quat_rotate_inverse(torso_rotation, ang_velocity) * self.ang_vel_scale
projected_gravity = quat_rotate(torso_rotation, self.gravity_vec)
dof_pos_scaled = (dof_pos - self.default_dof_pos) * self.dof_pos_scale
commands_scaled = self.commands * torch.tensor(
[self.lin_vel_scale, self.lin_vel_scale, self.ang_vel_scale],
requires_grad=False,
device=self.commands.device,
)
obs = torch.cat(
(
base_lin_vel,
base_ang_vel,
projected_gravity,
commands_scaled,
dof_pos_scaled,
dof_vel * self.dof_vel_scale,
self.actions,
),
dim=-1,
)
self.obs_buf[:] = obs
observations = {
self._anymals.name: {
"obs_buf": self.obs_buf
}
}
return observations
def pre_physics_step(self, actions) -> None:
if not self._env._world.is_playing():
return
reset_env_ids = self.reset_buf.nonzero(as_tuple=False).squeeze(-1)
if len(reset_env_ids) > 0:
self.reset_idx(reset_env_ids)
indices = torch.arange(self._anymals.count, dtype=torch.int32, device=self._device)
self.actions[:] = actions.clone().to(self._device)
current_targets = self.current_targets + self.action_scale * self.actions * self.dt
self.current_targets[:] = tensor_clamp(current_targets, self.anymal_dof_lower_limits, self.anymal_dof_upper_limits)
self._anymals.set_joint_position_targets(self.current_targets, indices)
def reset_idx(self, env_ids):
num_resets = len(env_ids)
# randomize DOF velocities
velocities = torch_rand_float(-0.1, 0.1, (num_resets, self._anymals.num_dof), device=self._device)
dof_pos = self.default_dof_pos[env_ids]
dof_vel = velocities
self.current_targets[env_ids] = dof_pos[:]
root_vel = torch.zeros((num_resets, 6), device=self._device)
# apply resets
indices = env_ids.to(dtype=torch.int32)
self._anymals.set_joint_positions(dof_pos, indices)
self._anymals.set_joint_velocities(dof_vel, indices)
self._anymals.set_world_poses(self.initial_root_pos[env_ids].clone(), self.initial_root_rot[env_ids].clone(), indices)
self._anymals.set_velocities(root_vel, indices)
self.commands_x[env_ids] = torch_rand_float(
self.command_x_range[0], self.command_x_range[1], (num_resets, 1), device=self._device
).squeeze()
self.commands_y[env_ids] = torch_rand_float(
self.command_y_range[0], self.command_y_range[1], (num_resets, 1), device=self._device
).squeeze()
self.commands_yaw[env_ids] = torch_rand_float(
self.command_yaw_range[0], self.command_yaw_range[1], (num_resets, 1), device=self._device
).squeeze()
# bookkeeping
self.reset_buf[env_ids] = 0
self.progress_buf[env_ids] = 0
self.last_actions[env_ids] = 0.
self.last_dof_vel[env_ids] = 0.
def post_reset(self):
self.initial_root_pos, self.initial_root_rot = self._anymals.get_world_poses()
self.current_targets = self.default_dof_pos.clone()
dof_limits = self._anymals.get_dof_limits()
self.anymal_dof_lower_limits = dof_limits[0, :, 0].to(device=self._device)
self.anymal_dof_upper_limits = dof_limits[0, :, 1].to(device=self._device)
self.commands = torch.zeros(self._num_envs, 3, dtype=torch.float, device=self._device, requires_grad=False)
self.commands_y = self.commands.view(self._num_envs, 3)[..., 1]
self.commands_x = self.commands.view(self._num_envs, 3)[..., 0]
self.commands_yaw = self.commands.view(self._num_envs, 3)[..., 2]
# initialize some data used later on
self.extras = {}
self.gravity_vec = torch.tensor([0.0, 0.0, -1.0], device=self._device).repeat(
(self._num_envs, 1)
)
self.actions = torch.zeros(
self._num_envs, self.num_actions, dtype=torch.float, device=self._device, requires_grad=False
)
self.last_dof_vel = torch.zeros((self._num_envs, 12), dtype=torch.float, device=self._device, requires_grad=False)
self.last_actions = torch.zeros(self._num_envs, self.num_actions, dtype=torch.float, device=self._device, requires_grad=False)
self.time_out_buf = torch.zeros_like(self.reset_buf)
# randomize all envs
indices = torch.arange(self._anymals.count, dtype=torch.int64, device=self._device)
self.reset_idx(indices)
def calculate_metrics(self) -> None:
torso_position, torso_rotation = self._anymals.get_world_poses(clone=False)
root_velocities = self._anymals.get_velocities(clone=False)
dof_pos = self._anymals.get_joint_positions(clone=False)
dof_vel = self._anymals.get_joint_velocities(clone=False)
velocity = root_velocities[:, 0:3]
ang_velocity = root_velocities[:, 3:6]
base_lin_vel = quat_rotate_inverse(torso_rotation, velocity)
base_ang_vel = quat_rotate_inverse(torso_rotation, ang_velocity)
# velocity tracking reward
lin_vel_error = torch.sum(torch.square(self.commands[:, :2] - base_lin_vel[:, :2]), dim=1)
ang_vel_error = torch.square(self.commands[:, 2] - base_ang_vel[:, 2])
rew_lin_vel_xy = torch.exp(-lin_vel_error / 0.25) * self.rew_scales["lin_vel_xy"]
rew_ang_vel_z = torch.exp(-ang_vel_error / 0.25) * self.rew_scales["ang_vel_z"]
rew_lin_vel_z = torch.square(base_lin_vel[:, 2]) * self.rew_scales["lin_vel_z"]
rew_joint_acc = torch.sum(torch.square(self.last_dof_vel - dof_vel), dim=1) * self.rew_scales["joint_acc"]
rew_action_rate = torch.sum(torch.square(self.last_actions - self.actions), dim=1) * self.rew_scales["action_rate"]
rew_cosmetic = torch.sum(torch.abs(dof_pos[:, 0:4] - self.default_dof_pos[:, 0:4]), dim=1) * self.rew_scales["cosmetic"]
total_reward = rew_lin_vel_xy + rew_ang_vel_z + rew_joint_acc + rew_action_rate + rew_cosmetic + rew_lin_vel_z
total_reward = torch.clip(total_reward, 0.0, None)
self.last_actions[:] = self.actions[:]
self.last_dof_vel[:] = dof_vel[:]
self.fallen_over = self._anymals.is_base_below_threshold(threshold=0.51, ground_heights=0.0)
total_reward[torch.nonzero(self.fallen_over)] = -1
self.rew_buf[:] = total_reward.detach()
def is_done(self) -> None:
# reset agents
time_out = self.progress_buf >= self.max_episode_length - 1
self.reset_buf[:] = time_out | self.fallen_over