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typo fixed (#1085)
1 parent 0183d5a commit 831e82b

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7 files changed

+21
-21
lines changed

7 files changed

+21
-21
lines changed

Siv3D/src/Siv3D-Platform/WindowsDesktop/Siv3D/Renderer/D3D11/Device/D3D11Adapter.hpp

+1-1
Original file line numberDiff line numberDiff line change
@@ -44,7 +44,7 @@ namespace s3d
4444

4545
D3D_FEATURE_LEVEL selectedLevel = D3D_FEATURE_LEVEL_9_1;
4646

47-
bool d3d11_1_runtimeSupprot = false;
47+
bool d3d11_1_runtimeSupport = false;
4848

4949
bool computeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x = false;
5050
};

Siv3D/src/Siv3D-Platform/WindowsDesktop/Siv3D/Renderer/D3D11/Device/D3D11Device.cpp

+1-1
Original file line numberDiff line numberDiff line change
@@ -122,7 +122,7 @@ namespace s3d
122122
return m_deviceInfo.device.Get();
123123
}
124124

125-
ComPtr<ID3D11Device> D3D11Device::getDeiviceComPtr() const noexcept
125+
ComPtr<ID3D11Device> D3D11Device::getDeviceComPtr() const noexcept
126126
{
127127
return m_deviceInfo.device;
128128
}

Siv3D/src/Siv3D-Platform/WindowsDesktop/Siv3D/Renderer/D3D11/Device/D3D11Device.hpp

+1-1
Original file line numberDiff line numberDiff line change
@@ -53,7 +53,7 @@ namespace s3d
5353
ID3D11Device* getDevice() const noexcept;
5454

5555
[[nodiscard]]
56-
ComPtr<ID3D11Device> getDeiviceComPtr() const noexcept;
56+
ComPtr<ID3D11Device> getDeviceComPtr() const noexcept;
5757

5858
[[nodiscard]]
5959
ID3D11DeviceContext* getContext() const noexcept;

Siv3D/src/Siv3D-Platform/WindowsDesktop/Siv3D/Renderer/D3D11/Device/D3D11DeviceHelper.cpp

+15-15
Original file line numberDiff line numberDiff line change
@@ -239,7 +239,7 @@ namespace s3d::detail
239239
}
240240

241241
// Direct3D 11.1 ランタイムを使用可能かチェック
242-
bool d3d11_1_runtimeSupprot = false;
242+
bool d3d11_1_runtimeSupport = false;
243243
ComPtr<IDXGIAdapter2> pAdapter2;
244244
if (hr = pAdapter->QueryInterface(__uuidof(IDXGIAdapter2), &pAdapter2);
245245
SUCCEEDED(hr))
@@ -253,7 +253,7 @@ namespace s3d::detail
253253
continue;
254254
}
255255

256-
d3d11_1_runtimeSupprot = true;
256+
d3d11_1_runtimeSupport = true;
257257
}
258258

259259
DXGI_ADAPTER_DESC adapterDesc;
@@ -266,13 +266,13 @@ namespace s3d::detail
266266
.name = Unicode::FromWstring(adapterDesc.Description),
267267
.adapterDesc = adapterDesc,
268268
.vendor = ToAdapterVendor(adapter.adapterDesc.VendorId),
269-
.d3d11_1_runtimeSupprot = d3d11_1_runtimeSupprot,
269+
.d3d11_1_runtimeSupport = d3d11_1_runtimeSupport,
270270
};
271271

272272
LOG_INFO(U"ℹ️ IDXGIAdapter [{}]: {} (supports Direct3D 11.{} runtime)"_fmt(
273273
adapterIndex,
274274
detail::ToString(adapter.adapterDesc),
275-
(d3d11_1_runtimeSupprot ? 1 : 0)
275+
(d3d11_1_runtimeSupport ? 1 : 0)
276276
));
277277

278278
if (!CheckHardwareDevice(adapter, pD3D11CreateDevice, D3D_FEATURE_LEVEL_10_0, unspecified))
@@ -325,22 +325,22 @@ namespace s3d::detail
325325
.vendor = ToAdapterVendor(adapter.adapterDesc.VendorId),
326326
.maxLevel = cache.maxLevel,
327327
.selectedLevel = cache.selectedLevel,
328-
.d3d11_1_runtimeSupprot = cache.d3d11_1_runtimeSupprot,
328+
.d3d11_1_runtimeSupport = cache.d3d11_1_runtimeSupport,
329329
.computeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x = cache.computeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x
330330
};
331331

332332
LOG_INFO(U"ℹ️ IDXGIAdapter [{}]: {} (supports Direct3D 11.{} runtime)"_fmt(
333333
adapterIndex,
334334
detail::ToString(adapter.adapterDesc),
335-
(adapter.d3d11_1_runtimeSupprot ? 1 : 0)
335+
(adapter.d3d11_1_runtimeSupport ? 1 : 0)
336336
));
337337

338338
adapters.push_back(adapter);
339339
break;
340340
}
341341

342342
// Direct3D 11.1 ランタイムを使用可能かチェック
343-
bool d3d11_1_runtimeSupprot = false;
343+
bool d3d11_1_runtimeSupport = false;
344344
ComPtr<IDXGIAdapter2> pAdapter2;
345345
if (hr = pAdapter->QueryInterface(__uuidof(IDXGIAdapter2), &pAdapter2);
346346
SUCCEEDED(hr))
@@ -354,7 +354,7 @@ namespace s3d::detail
354354
continue;
355355
}
356356

357-
d3d11_1_runtimeSupprot = true;
357+
d3d11_1_runtimeSupport = true;
358358
}
359359

360360
D3D11Adapter adapter =
@@ -364,13 +364,13 @@ namespace s3d::detail
364364
.name = Unicode::FromWstring(adapterDesc.Description),
365365
.adapterDesc = adapterDesc,
366366
.vendor = ToAdapterVendor(adapter.adapterDesc.VendorId),
367-
.d3d11_1_runtimeSupprot = d3d11_1_runtimeSupprot,
367+
.d3d11_1_runtimeSupport = d3d11_1_runtimeSupport,
368368
};
369369

370370
LOG_INFO(U"ℹ️ IDXGIAdapter [{}]: {} (supports Direct3D 11.{} runtime)"_fmt(
371371
adapterIndex,
372372
detail::ToString(adapter.adapterDesc),
373-
(d3d11_1_runtimeSupprot ? 1 : 0)
373+
(d3d11_1_runtimeSupport ? 1 : 0)
374374
));
375375

376376
if (!CheckHardwareDevice(adapter, pD3D11CreateDevice, D3D_FEATURE_LEVEL_10_0, unspecified))
@@ -541,7 +541,7 @@ namespace s3d::detail
541541
.adapterIndex = adapterIndex,
542542
.deviceType = D3D_DRIVER_TYPE_HARDWARE,
543543
.featureLevel = featureLevel,
544-
.d3d11_1_runtimeSupprot = adapter.d3d11_1_runtimeSupprot,
544+
.d3d11_1_runtimeSupport = adapter.d3d11_1_runtimeSupport,
545545
.device = device,
546546
.context = context,
547547
};
@@ -565,7 +565,7 @@ namespace s3d::detail
565565
.adapterIndex = adapterIndex,
566566
.deviceType = D3D_DRIVER_TYPE_HARDWARE,
567567
.featureLevel = featureLevel,
568-
.d3d11_1_runtimeSupprot = (featureLevel >= D3D_FEATURE_LEVEL_11_1),
568+
.d3d11_1_runtimeSupport = (featureLevel >= D3D_FEATURE_LEVEL_11_1),
569569
.device = device,
570570
.context = context,
571571
};
@@ -601,7 +601,7 @@ namespace s3d::detail
601601
.adapterIndex = none,
602602
.deviceType = D3D_DRIVER_TYPE_WARP,
603603
.featureLevel = featureLevel,
604-
.d3d11_1_runtimeSupprot = (featureLevel >= D3D_FEATURE_LEVEL_11_1),
604+
.d3d11_1_runtimeSupport = (featureLevel >= D3D_FEATURE_LEVEL_11_1),
605605
.device = device,
606606
.context = context,
607607
};
@@ -636,7 +636,7 @@ namespace s3d::detail
636636
.adapterIndex = none,
637637
.deviceType = D3D_DRIVER_TYPE_REFERENCE,
638638
.featureLevel = featureLevel,
639-
.d3d11_1_runtimeSupprot = (featureLevel >= D3D_FEATURE_LEVEL_11_1),
639+
.d3d11_1_runtimeSupport = (featureLevel >= D3D_FEATURE_LEVEL_11_1),
640640
.device = device,
641641
.context = context,
642642
};
@@ -704,7 +704,7 @@ namespace s3d::detail
704704
.revision = adapter.adapterDesc.Revision,
705705
.maxLevel = adapter.maxLevel,
706706
.selectedLevel = adapter.selectedLevel,
707-
.d3d11_1_runtimeSupprot = adapter.d3d11_1_runtimeSupprot,
707+
.d3d11_1_runtimeSupport = adapter.d3d11_1_runtimeSupport,
708708
.computeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x = adapter.computeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x,
709709
};
710710

Siv3D/src/Siv3D-Platform/WindowsDesktop/Siv3D/Renderer/D3D11/Device/D3D11DeviceHelper.hpp

+1-1
Original file line numberDiff line numberDiff line change
@@ -35,7 +35,7 @@ namespace s3d::detail
3535

3636
D3D_FEATURE_LEVEL selectedLevel = D3D_FEATURE_LEVEL_9_1;
3737

38-
bool d3d11_1_runtimeSupprot = false;
38+
bool d3d11_1_runtimeSupport = false;
3939

4040
bool computeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x = false;
4141

Siv3D/src/Siv3D-Platform/WindowsDesktop/Siv3D/Renderer/D3D11/Device/D3D11DeviceInfo.hpp

+1-1
Original file line numberDiff line numberDiff line change
@@ -23,7 +23,7 @@ namespace s3d
2323

2424
D3D_FEATURE_LEVEL featureLevel = D3D_FEATURE_LEVEL_9_1;
2525

26-
bool d3d11_1_runtimeSupprot = false;
26+
bool d3d11_1_runtimeSupport = false;
2727

2828
ComPtr<ID3D11Device> device;
2929

Siv3D/src/Siv3D-Platform/WindowsDesktop/Siv3D/Renderer/D3D11/SwapChain/D3D11SwapChain.cpp

+1-1
Original file line numberDiff line numberDiff line change
@@ -95,7 +95,7 @@ namespace s3d
9595
LOG_TRACE(U"IDXGIDevice2::SetMaximumFrameLatency()");
9696

9797
if (ComPtr<IDXGIDevice2> pDXGIDevice;
98-
SUCCEEDED(device.getDeiviceComPtr().As(&pDXGIDevice)))
98+
SUCCEEDED(device.getDeviceComPtr().As(&pDXGIDevice)))
9999
{
100100
pDXGIDevice->SetMaximumFrameLatency(2);
101101
}

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