diff --git a/SCPDiscordPlugin/RoundEventHandler.cs b/SCPDiscordPlugin/RoundEventHandler.cs
index 26f7d041..9bbd448e 100644
--- a/SCPDiscordPlugin/RoundEventHandler.cs
+++ b/SCPDiscordPlugin/RoundEventHandler.cs
@@ -17,7 +17,7 @@ public void OnRoundStart(RoundStartEvent ev)
///
/// This is the event handler for Round start events (before people are spawned in)
///
- plugin.SendMessageAsync(plugin.GetConfigString("discord_channel_onroundstart"), "Round started.");
+ plugin.SendMessageAsync(plugin.GetConfigString("discord_channel_onroundstart"), "**Round started.**");
}
public void OnConnect(ConnectEvent ev)
@@ -65,7 +65,7 @@ public void OnWaitingForPlayers(WaitingForPlayersEvent ev)
///
/// This event handler will call when the server is waiting for players
///
- plugin.SendMessageAsync(plugin.GetConfigString("discord_channel_onwaitingforplayers"), "Server is ready and waiting for players.");
+ plugin.SendMessageAsync(plugin.GetConfigString("discord_channel_onwaitingforplayers"), "**Server is ready and waiting for players.**");
}
public void OnRoundRestart(RoundRestartEvent ev)
diff --git a/SCPDiscordPlugin/TeamEventHandler.cs b/SCPDiscordPlugin/TeamEventHandler.cs
index 708fe9e1..b42daf87 100644
--- a/SCPDiscordPlugin/TeamEventHandler.cs
+++ b/SCPDiscordPlugin/TeamEventHandler.cs
@@ -27,11 +27,11 @@ public void OnTeamRespawn(TeamRespawnEvent ev)
///
if (!ev.SpawnChaos)
{
- plugin.SendMessageAsync(plugin.GetConfigString("discord_channel_onteamrespawn"), "MTF Epsilon-11 - \"Nine-Tailed Fox\" have arrived at the facility.");
+ plugin.SendMessageAsync(plugin.GetConfigString("discord_channel_onteamrespawn"), "**MTF Epsilon-11 - \"Nine-Tailed Fox\" have arrived at the facility.**");
}
else
{
- plugin.SendMessageAsync(plugin.GetConfigString("discord_channel_onteamrespawn"), "Hostile incursion detected, intruders identified as members of hostile GOI \"Chaos Insurgency\".");
+ plugin.SendMessageAsync(plugin.GetConfigString("discord_channel_onteamrespawn"), "**Hostile incursion detected, intruders identified as members of hostile GOI \"Chaos Insurgency\".**");
}
}