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Object reference not set to an instance of an object #7

@Nobisyu12

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@Nobisyu12

I have correctly referenced the DLL file of the mod in my own mod but it still makes it so the generation will fail and crash unless the Structure Helper mod is enabled itself. It keeps giving the error 'Object reference not set to an instance of an object` when it comes to my mod's instance but I know that's not the issue because I have verified it with the tModLoader Discord that that is not the issue several times. Everything is set up correctly and we even did a test where we had the exact same code and same situation and theirs worked but mine failed. So I'm not exactly sure what I am doing wrong here. I didn't really know how else to try and get this issue solved so I came here.

Also on a side note why does the mod auto disable itself when going into multiplayer?

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