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config.cpp
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config.cpp
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/*
To use Paradigm in a mission, you need to:
- Place a copy of Paradigm in the mission folder
- #define PARA_PATH \my\path\to\paradigm
- #define PARA_MISSION so Paradigm knows it's being run in a mission
*/
#define PARA_PATH \sgd\paradigm
//Not strictly needed, but it makes it clear we're not a mission.
//#ifdef PARA_MISSION
//#undef PARA_MISSION
//#endif
class CfgPatches
{
class sgd_paradigm
{
author = "Savage Game Design";
name = "Paradigm";
url = "https://www.arma3.com";
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
requiredAddons[] = {"objects_f_vietnam_c","objects_f_vietnam","ui_f_vietnam","ui_fonts_f_vietnam"};
};
};
//We use this to check if Paradigm is loaded as an addon.
//isClass (configFile >> "Paradigm")
class Paradigm {};
#include "client\config.hpp"
#include "server\config.hpp"
class CfgFunctions
{
#include "client\functions.hpp"
#include "server\functions.hpp"
};
class CfgNotifications
{
#include "client\configs\notifications.hpp"
};
class CfgRespawnTemplates
{
#include "global\config\respawn_templates\MenuPosition.inc"
};