Releases: Sandrem/FlyCasual
Releases · Sandrem/FlyCasual
Version 0.0.2
New Features:
- Core
- Squadron Builder
- Static asteroids
- All Critical Hit cards
- UI
- Highlight of ships that can be selected
- Highlight of ship information panels that can be selected
- Tooltips of cards in battle
- Critical Hit tokens with tooltips
- Graphics:
- Engine particles and light (X-Wing only)
- Animation of black smoke for ships with 1 hull left
- Barrel Roll animation
- Koiogran Turn Animation
- Shots animation
- Ship leans during turns
- Correct scale of asteroids
- Sounds
- Astromechs
- Shots
- Movement
- AI
- Basic HotAC-like AI for TIE Fighter and X-Wing
- Movement: According to ship's table (no swerve)
- Actions: Focus and Evade only, + Remove Stress
- Combat: Nearest target in firing arc
- AI vs AI support
- Basic HotAC-like AI for TIE Fighter and X-Wing
- Cards
- Biggs Darklighter (!Not tested against AI)
- Proton Torpedoes
Next Goals:
- Initiative rule
- Asteroid setup
- Correct handling of rerolls
- Return to main menu after game's end instead of quit.
- Correct handling of effects that resolve at the same time
- NETWORK MULTIPLAYER
Version 0.0.1
New Features:
- Correct scale
- Core set pilots (9/10)
- Core set upgrades (4/5)
- Critical Hits (8/14)
- Actions: Target Lock, Barrel Roll
- Ship Stands' Inserts
- Setup Phase
- Music
- Main Menu
- Log
Next Goals:
- Attack declaration rework
- Core set upgrade: Proton Torpedoes
- Core set pilot: Biggs Darklighter
- UI improvements:
- Highlight of active ships
- Tooltips
- Squad Builder
- Animation of Koiogran Turn
- Asteroids
- Target Lock: Selection of dices to reroll
- Critical hits
- Full Critical Hits support
- Tokens of active critical hits with tooltips
- Actions to flip critical hits
- Return to main menu after game's end