forked from quic-go/quic-go
-
Notifications
You must be signed in to change notification settings - Fork 9
/
packet_handler_map.go
255 lines (219 loc) · 6.8 KB
/
packet_handler_map.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
package quic
import (
"crypto/hmac"
"crypto/rand"
"crypto/sha256"
"hash"
"io"
"net"
"sync"
"time"
"github.com/sagernet/quic-go/internal/protocol"
"github.com/sagernet/quic-go/internal/utils"
)
type connCapabilities struct {
// This connection has the Don't Fragment (DF) bit set.
// This means it makes to run DPLPMTUD.
DF bool
// GSO (Generic Segmentation Offload) supported
GSO bool
// ECN (Explicit Congestion Notifications) supported
ECN bool
}
// rawConn is a connection that allow reading of a receivedPackeh.
type rawConn interface {
ReadPacket() (receivedPacket, error)
// WritePacket writes a packet on the wire.
// gsoSize is the size of a single packet, or 0 to disable GSO.
// It is invalid to set gsoSize if capabilities.GSO is not set.
WritePacket(b []byte, addr net.Addr, packetInfoOOB []byte, gsoSize uint16, ecn protocol.ECN) (int, error)
LocalAddr() net.Addr
SetReadDeadline(time.Time) error
io.Closer
capabilities() connCapabilities
}
type closePacket struct {
payload []byte
addr net.Addr
info packetInfo
}
type packetHandlerMap struct {
mutex sync.Mutex
handlers map[protocol.ConnectionID]packetHandler
resetTokens map[protocol.StatelessResetToken] /* stateless reset token */ packetHandler
closed bool
closeChan chan struct{}
enqueueClosePacket func(closePacket)
deleteRetiredConnsAfter time.Duration
statelessResetMutex sync.Mutex
statelessResetHasher hash.Hash
logger utils.Logger
}
var _ packetHandlerManager = &packetHandlerMap{}
func newPacketHandlerMap(key *StatelessResetKey, enqueueClosePacket func(closePacket), logger utils.Logger) *packetHandlerMap {
h := &packetHandlerMap{
closeChan: make(chan struct{}),
handlers: make(map[protocol.ConnectionID]packetHandler),
resetTokens: make(map[protocol.StatelessResetToken]packetHandler),
deleteRetiredConnsAfter: protocol.RetiredConnectionIDDeleteTimeout,
enqueueClosePacket: enqueueClosePacket,
logger: logger,
}
if key != nil {
h.statelessResetHasher = hmac.New(sha256.New, key[:])
}
if h.logger.Debug() {
go h.logUsage()
}
return h
}
func (h *packetHandlerMap) logUsage() {
ticker := time.NewTicker(2 * time.Second)
var printedZero bool
for {
select {
case <-h.closeChan:
return
case <-ticker.C:
}
h.mutex.Lock()
numHandlers := len(h.handlers)
numTokens := len(h.resetTokens)
h.mutex.Unlock()
// If the number tracked handlers and tokens is zero, only print it a single time.
hasZero := numHandlers == 0 && numTokens == 0
if !hasZero || (hasZero && !printedZero) {
h.logger.Debugf("Tracking %d connection IDs and %d reset tokens.\n", numHandlers, numTokens)
printedZero = false
if hasZero {
printedZero = true
}
}
}
}
func (h *packetHandlerMap) Get(id protocol.ConnectionID) (packetHandler, bool) {
h.mutex.Lock()
defer h.mutex.Unlock()
handler, ok := h.handlers[id]
return handler, ok
}
func (h *packetHandlerMap) Add(id protocol.ConnectionID, handler packetHandler) bool /* was added */ {
h.mutex.Lock()
defer h.mutex.Unlock()
if _, ok := h.handlers[id]; ok {
h.logger.Debugf("Not adding connection ID %s, as it already exists.", id)
return false
}
h.handlers[id] = handler
h.logger.Debugf("Adding connection ID %s.", id)
return true
}
func (h *packetHandlerMap) AddWithConnID(clientDestConnID, newConnID protocol.ConnectionID, handler packetHandler) bool {
h.mutex.Lock()
defer h.mutex.Unlock()
if _, ok := h.handlers[clientDestConnID]; ok {
h.logger.Debugf("Not adding connection ID %s for a new connection, as it already exists.", clientDestConnID)
return false
}
h.handlers[clientDestConnID] = handler
h.handlers[newConnID] = handler
h.logger.Debugf("Adding connection IDs %s and %s for a new connection.", clientDestConnID, newConnID)
return true
}
func (h *packetHandlerMap) Remove(id protocol.ConnectionID) {
h.mutex.Lock()
delete(h.handlers, id)
h.mutex.Unlock()
h.logger.Debugf("Removing connection ID %s.", id)
}
func (h *packetHandlerMap) Retire(id protocol.ConnectionID) {
h.logger.Debugf("Retiring connection ID %s in %s.", id, h.deleteRetiredConnsAfter)
time.AfterFunc(h.deleteRetiredConnsAfter, func() {
h.mutex.Lock()
delete(h.handlers, id)
h.mutex.Unlock()
h.logger.Debugf("Removing connection ID %s after it has been retired.", id)
})
}
// ReplaceWithClosed is called when a connection is closed.
// Depending on which side closed the connection, we need to:
// * remote close: absorb delayed packets
// * local close: retransmit the CONNECTION_CLOSE packet, in case it was lost
func (h *packetHandlerMap) ReplaceWithClosed(ids []protocol.ConnectionID, connClosePacket []byte) {
var handler packetHandler
if connClosePacket != nil {
handler = newClosedLocalConn(
func(addr net.Addr, info packetInfo) {
h.enqueueClosePacket(closePacket{payload: connClosePacket, addr: addr, info: info})
},
h.logger,
)
} else {
handler = newClosedRemoteConn()
}
h.mutex.Lock()
for _, id := range ids {
h.handlers[id] = handler
}
h.mutex.Unlock()
h.logger.Debugf("Replacing connection for connection IDs %s with a closed connection.", ids)
time.AfterFunc(h.deleteRetiredConnsAfter, func() {
h.mutex.Lock()
for _, id := range ids {
delete(h.handlers, id)
}
h.mutex.Unlock()
h.logger.Debugf("Removing connection IDs %s for a closed connection after it has been retired.", ids)
})
}
func (h *packetHandlerMap) AddResetToken(token protocol.StatelessResetToken, handler packetHandler) {
h.mutex.Lock()
h.resetTokens[token] = handler
h.mutex.Unlock()
}
func (h *packetHandlerMap) RemoveResetToken(token protocol.StatelessResetToken) {
h.mutex.Lock()
delete(h.resetTokens, token)
h.mutex.Unlock()
}
func (h *packetHandlerMap) GetByResetToken(token protocol.StatelessResetToken) (packetHandler, bool) {
h.mutex.Lock()
defer h.mutex.Unlock()
handler, ok := h.resetTokens[token]
return handler, ok
}
func (h *packetHandlerMap) Close(e error) {
h.mutex.Lock()
if h.closed {
h.mutex.Unlock()
return
}
close(h.closeChan)
var wg sync.WaitGroup
for _, handler := range h.handlers {
wg.Add(1)
go func(handler packetHandler) {
handler.destroy(e)
wg.Done()
}(handler)
}
h.closed = true
h.mutex.Unlock()
wg.Wait()
}
func (h *packetHandlerMap) GetStatelessResetToken(connID protocol.ConnectionID) protocol.StatelessResetToken {
var token protocol.StatelessResetToken
if h.statelessResetHasher == nil {
// Return a random stateless reset token.
// This token will be sent in the server's transport parameters.
// By using a random token, an off-path attacker won't be able to disrupt the connection.
rand.Read(token[:])
return token
}
h.statelessResetMutex.Lock()
h.statelessResetHasher.Write(connID.Bytes())
copy(token[:], h.statelessResetHasher.Sum(nil))
h.statelessResetHasher.Reset()
h.statelessResetMutex.Unlock()
return token
}