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USAGE.md

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Usage

Mempaks

  • usb64 can simulate four Mempaks simultaneously. To select a Mempak press BACK+D-PAD direction to select the respective bank.
  • Two controllers cannot have the same bank selected. The second controller will revert to a Rumblepak.
  • Do not unplug the usb64's power before turning off the n64 console to prevent data loss. The usb64 senses the n64 console turning off and flushes data to the SD Card.
  • Inserting the SD card into your PC will show Mempaks as MEMPAKXX.MPK where XX is the bank number. You can back these up to your PC.

Rumblepaks

  • usb64 can simulate four Rumblepaks simultaneously. Rumblepaks are the default peripheral on power up. To select a Rumblepak press BACK+LB.
  • The usb controller must support force feedback.

Transferpaks

  • usb64 can simulate four transferpaks simulateneously. The select a Transferpak press BACK+RB. The transferpak will attempt to load the previously set Gameboy or Gameboy Colour ROM from the SD Card.
  • To select the ROM to load, you must first use the VirtualPak. If a ROM isn't selected, or fails to load, it will revert to a Rumblepak.
  • Avoid having two controllers access the same ROM at once.
  • Do not unplug the usb64's power before turning off the n64 console to prevent data loss. The usb64 senses the n64 console turning off and flushes data to the SD Card.
  • Gameboy saves can be copied over to the SD Card for use with the Transferpak. The file name must match the ROM save with a .SAV extension.
  • You can simulate four transferpaks, with four difference ROMS, with four different save files!

    tpak_6 tpak_7

    silver tpak_1

    tpak_5 tpak_8

Virtualpak

  • The Virtualpak is one of my favourite features. It's like a Mempak, but is not used for save files. It exploits the Mempak managers built into some N64 games to configure the usb64 device!
  • To select the Virtualpak press BACK+START.
  • To use the Virtualpak, boot into a game that has a Mempak manager. Some games will work better than others. Army Men: Air Combat is a good one. Perfect Dark works well too. Hold START whilst the game is booting to access the Mempak manager. The follow screens show Army Men: Air Combat and Perfect Dark as an example.

    vp_main vp_perfectdark

  • To select an item, you actually delete that note from the Mempak. usb64 detects what row you selected as if navigating a menu!
  • TPAK SETTINGS is used to configure what ROM to load into the Transferpak. This will scan the SD card for files with .gb and .gbc extensions. A * will print next to the currently set ROM. You can have up to ten ROMs on the SD card. After this they will just get ignored.

    vp_tpak

  • CONT SETTINGS is used to configure the controller. You can change deadzone, Sensitivity, toggle on/off snapping to 45deg angles and toggle on/off a octagonal N64 stick correction. The set values is shown as a number next to the row. Each controller can be configured individually. Note: Some controllers will have deadzones or 45 degree angle snapping built in. For these, usb64 can't disable it.

    vp_cont

  • USB64 INFO1 shows what controller is connected to that port.

    vp_info1

  • USB64 INFO2 is currently a placeholder.

Dual Stick Mode

  • Dual stick mode exploits a feature present in Perfect Dark and GoldenEye 007 to use two controllers at once for true dual analog stick input.
  • To use, the usb64 must be connected to controller port one and two as a minimum. It works by simulating two controllers with one and injecting the 2nd analog stick into port two. If a 2nd controller is connected to the usb64 when using this mode, it will get pushed to slot three.
  • To enable press BACK+B.
  • Set the game controller input for dual stick mode. It has been designed to work best with Layout 2.4.

    dual_goldeneye dual_perfectdark

N64 Mouse

  • usb64 can simulate four N64 Mouse peripherals simulateneously!
  • Just plug in a USB mouse and the usb64 will auto detect it and emulate a N64 Mouse.
  • The middle mouse button is mapped to START.

    mouse_2 mouse_1

TFT LCD Display

  • usb64 supports an optional TFT LCD display based on the low cost and extremely common ILI9341 display controller.
  • The display will automatically work once connected.
  • To cycle through different screens press L+R. Currently the default screen shows an overview of the current controller status. The other screen shows some useful debug info.

    tft_1 tft_2

Debug

  • There's alot going, and currently it may not be clear what the usb64 is doing. Until something better is implemented, you can connect the usb64 to your PC via a MicroUSB cable. This will enumerate as a serial comport. Connect to it with your favourite terminal to get some feedback. The code can be recompiled with additional debug flags.

    debug