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This repository has been archived by the owner on Oct 5, 2021. It is now read-only.
Hi,
I got 302 errors and etag mismatch when trying to use lan-cache to cache playstation games.
Do you have an idea if we can correct this easily? Or is it more complicated feature that need to be implemented or tested?
Thanks
The text was updated successfully, but these errors were encountered:
It sounds like an NGINX config issue for that specific service. Unfortunately I don't have a PlayStation to try and fix this. If you come across another cacher that also uses NGINX and works for this, let me know and I might be able to spot the difference needed to fix it.
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Hi,
I got 302 errors and etag mismatch when trying to use lan-cache to cache playstation games.
Do you have an idea if we can correct this easily? Or is it more complicated feature that need to be implemented or tested?
Thanks
The text was updated successfully, but these errors were encountered: