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Epic Games - Fortnite #14

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RobertJamesMichael opened this issue Apr 24, 2018 · 6 comments
Open

Epic Games - Fortnite #14

RobertJamesMichael opened this issue Apr 24, 2018 · 6 comments

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@RobertJamesMichael
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RobertJamesMichael commented Apr 24, 2018

Hi! nice work... is it possible to have a "walkthrough" about enabling Fornite updates, if some client side configuration is needed, no problem, hope you can make this ! thanks in advance.

@RyanEwen
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Hi and thanks! I haven't had any luck setting up caching for games that use SSL encryption unfortunately. I suspect it would involve creating SSL certificates and manually installing them on every machine that will use the cache server.. not something I wanted to deal with.

@hasankaheil4
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hasankaheil4 commented Jul 8, 2018

Hello Ryan,
I really admire your work.
please advise if there's any solution you came up with regarding epic games,
I have more than 100 clients and I would like to cache their updates if possible.

Best regards.

@RyanEwen
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RyanEwen commented Jul 8, 2018

Hey hasankaheil4, I haven't pursued this as it would require that an SSL certificate be generated/forged for Epic's domains, and served from NGINX. And if the certificate wasn't signed by a trusted authority (which would be the case since we would have to self-sign), then each client's machine would also need to be modified in order for programs to trust the certificate.

@elgwhoppo
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Rawr. Fortnite CDNs suck. Love the work here though. I feel like this issue can be closed...

@orientalsniper
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orientalsniper commented Oct 2, 2018

Can someone create a tutorial in the wiki to spoof Epic Games' certificates?

@sublimejeckt
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Was anyone able to cache Fortnite updates? Please share your knowledge.
While creating the certificate should the common name be epic games update server only?
Must the certificate be used in Nginx?
How can we adjust the clients to trust this certificate?

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6 participants