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Is a tricky one. At the moment the Do you have a sandbox to play on? Thanks! https://github.com/RodrigoHamuy/react-three-map/blob/main/src/core/sync-camera.ts#L30 |
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Great library. I've been playing with adding models that go below the sea surface.
When viewed at an angle - it renders the model - this is fine, we can apply a transparent 'surface' at sea level
When the move the camera and view it more top down, the model gets clipped.
I'm wondering if it's some depth/distance clipping in the mapbox camera?
below.sea.level.mp4
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