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#Shapeshifting Charms

##Humble Mouse Shape

Cost: (11-Essence)m; Mins: Manipulation 3, Essence 2; Type: Simple
Keywords: Combo-OK, Compulsion, Merged, Native, Shapeshifting
Duration: One scene
Prerequisites: None

The Decievers are well aquainted with small, unnoticable shapes, but sometimes the alert will target them anyways. Once activated, for the rest of the scene the Deciever is clearly an ordinary creature that belongs there, and that it is best to leave him alone. Make a (Wits+Stealth) roll, apply an external penalty equal to the size difference between the current form and a cat (a child would be two sizes, an adult human three), anyone with a Dodge MDV less than the successes is unwilling to do anything about the Deciever's small form.
This is an unnatural compulsion effect that costs 1wp to resist. Entering a form larger than the original shape ends this charm permaturely.

Merged: Wits

##Emerald Grasshopper Form

Cost: +2m; Mins: Perception 4, Essence 3; Type: Supplimental
Keywords: Combo-OK, Merged, Native, Shapeshifting
Duration: New shape
Prerequisites: Any Elemental shapeshifting Charm

Not satisfied with having to steal forms, the Proteans began to implant features from their supernatural forms into others. This gives their physical form a trait associated with another form, increasing a single Attribute's natural rating by two. For example, an emerald grasshopper has the skin of an Earth Elemental, increasing its Stamina. This benefit may be applied once to each attribute the base form has, the cost must be paid at the time the form is donned.

Merged: Wits

##Prey's Skin Disguise

Cost: 8m; Mins: Manipulation 5, Essence 4; Type: Simple
Keywords: Combo-Basic, Merged, Native, Shapeshifting, Shaping
Duration: New Shape
Prerequisites: Perfection of the Mockingbird

Not ones to give up a chance to convince others of their position, the Decievers learned to mimic parts of a body. This is both a shapeshifting action and a Shaping attack, the Lunar becomes a new limb on the target. Until the Lunar uses a charm like Humble Mouse Shape (which is allowed to make the target believe the limb belongs there, and should leave it be) the target will be shocked by the new limb, and usually tries to remove it by force. The Lunar may then pay 2m to suppliment any mental attack against the target, making it an Illusion effect, the subject will believe the attack was their own suggestion. The Lunar is capable of intuitively understanding how and when the subject wishes to use the limb, should they attempt to use the Lunar.

At Manipulation 6, Essence 6, the Lunar is capable of becoming an existing limb, they may passively obey the subject's will, or perform their own actions with the limb.

Merged: Wits

##Honing the Stolen Form

Cost: +1m+; Mins: Stamina 3, Essence 2; Type: Supplimental
Keywords: Combo-OK, Merged, Native, Shapeshifting
Duration: New Shape
Prerequisites: None

FLUFF. Spend 1 mote per Attribute dot, increase the forms Attribute up to the Lunar's human form.

Merged: Intelligence

##Green Sun Child

Cost: --; Mins: Strength 4, Essence 2; Type: Perm
Keywords: Merged, Native, Shapeshifting
Duration: Perm
Prerequisites: None

FLUFF. The souls of the Primordials become valid targets of the Sacred Hunt. The target must have an Essence score lower than the Lunar's. Charms are not aquired, other supernatural abilities are.

Merged: Wits

##Heart-Theft of the Behemoth

Cost: --; Mins: Strength 3, Essence 2; Type: Perm
Keywords: Merged, Native, Shapeshifting
Duration: Perm
Prerequisites: None

FLUFF. Essence infused beasts, such as the Behemoths of the Primordials, become valid targets for the Sacred Hunt. Hekatonkhires may also be targeted when the Lunar also knows Ash and Tears Banquet. The target must have an Essence score lower than the Lunar's. Charms are not aquired, other supernatural abilities are.

Merged: Stamina

##Hearth-and-Flame Shell

Cost: --; Mins: Perception 3, Essence 2; Type: Perm
Keywords: Merged, Native, Shapeshifting
Duration: Perm
Prerequisites: None

FLUFF. Fire-aspected Spirits and other representations of the element of Fire become valid targets for the Sacred Hunt. The target must have an Essence score lower than the Lunar's. Charms are not aquired, other supernatural abilities are.

Merged: Wits

##Laurels-and-Ivy Technique

Cost: --; Mins: Perception 3, Essence 2; Type: Perm
Keywords: Merged, Native, Shapeshifting
Duration: Perm
Prerequisites: None

FLUFF. Wood-aspected Spirits and other representations of the element of Wood become valid targets for the Sacred Hunt. The target must have an Essence score lower than the Lunar's. Charms are not aquired, other supernatural abilities are.

Merged: Wits