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Errors when building on Windows with GCC (MSYS2). #110
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Hi; sorry for the delay, it is a holiday weekend here. Obviously I haven't tried building with MSYS, but I'm not opposed to making it work! It sounds like you are on the case. Just #ifdef out the log on MSYS builds will do the job; the log is only for debugging. It might be nice to add an MSYS path to the CI Action at some point too... |
@cmaughan Thanks for seeing my problem. Also errors are produced in other places, but I can't seem to find a fix for them. |
I will try to get some time over the next week or so to do an MSYS build. |
@cmaughan Thanks. For more info I use the following MSYS packages |
Describe the bug
This bug is very specific to my use case, but could be helpful for others.
My program does not build successfully, when I run
cmake --build build
, millions of errors are produced.To Reproduce
Steps to reproduce the behavior:
cmake -B build
cmake --build build
Expected behavior
Program builds successfully, and able to be ran.
Screenshots
I don't think a screenshot would be best for a wall (more like a skyscraper) of errors, so I have a pastebin instead.
Desktop (please complete the following information):
Additional context
Just started to use Zep to allow people to edit their Lua scripts in my game engine editor.
Some important files
I assume my compiler doesn't understand the following lines, because it is in the errors.
zep/include/zep/mcommon/logger.h
Lines 15 to 22 in fbc0e3e
Some possible solutions
#ifdef ... #endif
). Probably the most simplest to implement.The text was updated successfully, but these errors were encountered: