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Force legacy sound manager until further notice
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ChaosMod/Main.cpp

Lines changed: 3 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -27,6 +27,8 @@
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#include "Util/PoolSpawner.h"
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#include "Util/Text.h"
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#define FORCE_LEGACY_SOUND_MANAGER 1
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static struct
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{
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bool ClearAllEffects = false;
@@ -184,7 +186,7 @@ static void Init()
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INIT_COMPONENT("Workshop", "workshop", Workshop);
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if (DoesFeatureFlagExist("uselegacyeffectsoundmanager"))
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if (FORCE_LEGACY_SOUND_MANAGER || DoesFeatureFlagExist("uselegacyeffectsoundmanager"))
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{
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INIT_COMPONENT_BASE("EffectSoundManager", "effect sound system (legacy MCI)", EffectSoundManager,
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EffectSoundMCI);

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