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3D preview of a 'convert to height' conversion does not show what is expected #21

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See attached screenshot.

The 3D Preview for a 'Convert to height' operation does not show anything 
useful, since all 'bump mapping' options still assume that the input texture is 
a normal map.

Ideally, I would like to see a bump/parallax effect preview making use of the 
output height texture.

Original issue reported on code.google.com by [email protected] on 18 Jul 2013 at 7:45

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